Changeset 11889 for code/branches/Masterserver_FS18
- Timestamp:
- Apr 19, 2018, 3:20:41 PM (7 years ago)
- Location:
- code/branches/Masterserver_FS18
- Files:
-
- 3 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/Masterserver_FS18/data/levels/testMultiplayerLevelLTS.oxw
r11858 r11889 39 39 40 40 <!-- ------------ middle asteroid -------------- --> 41 <StaticEntity position="0,20,0" collisionType=static>42 <attached>43 <Model position="0,0,0" scale=140 mesh="asteroid_UV.mesh" shadow=true />44 <!-- ParticleEmitter position="0,0,0" source="Orxonox/Steam" / -->45 </attached>46 <collisionShapes>47 <SphereCollisionShape radius="145" />48 </collisionShapes>49 </StaticEntity>50 41 51 <PickupSpawner pickup=hugeinvisiblepickup position="-160,60,17" triggerDistance="20" respawnTime="5" maxSpawnedItems="10" /><!--EasterEgg-->52 <StaticEntity position="-160,60,28.4"><!--EasterEgg-Indicator-->53 <attached>54 <Model position="0,0,0" scale=1 mesh="sphere.mesh" />55 </attached>56 </StaticEntity>57 42 58 43 <!-- ---------------asteroid dome----------------- --> … … 68 53 <TeamSpawnPoint team="<?lua print( math.mod(i,4)) ?>" position="<?lua print(y*1.4+z*0.2) ?>,0,<?lua print(z*1.4-y*0.2) ?>" direction="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> 69 54 70 <StaticEntity position="<?lua print(y) ?>,0,<?lua print(z) ?>" scale="<?lua print(j * 2) ?>" collisionType=static >71 <attached>72 <Model position="0,0,0" scale=15 mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh">73 </Model>74 </attached>75 <collisionShapes>76 <BoxCollisionShape halfExtents="<?lua print(j * 2) ?>,100,<?lua print(j * 2) ?>" position = "0,0,0" />77 </collisionShapes>78 </StaticEntity>79 55 80 <StaticEntity position="<?lua print(y) ?>,100,<?lua print(z) ?>" scale="<?lua print(j * 2) ?>" collisionType=static >81 <attached>82 <Model position="0,0,0" scale=15 mesh="ast<?lua print( math.mod(i+3,6) + 1) ?>.mesh">83 </Model>84 </attached>85 <collisionShapes>86 <BoxCollisionShape halfExtents="45,100,45" position = "0,0,0" />87 </collisionShapes>88 </StaticEntity>89 90 <StaticEntity position="<?lua print(y) ?>,200,<?lua print(z) ?>" scale="<?lua print(j * 2) ?>" collisionType=static >91 <attached>92 <Model position="0,0,0" scale=15 mesh="ast<?lua print( math.mod(i*5,6) + 1) ?>.mesh">93 </Model>94 </attached>95 <collisionShapes>96 <BoxCollisionShape halfExtents="45,100,45" position = "0,0,0" />97 </collisionShapes>98 </StaticEntity>99 100 <StaticEntity position="<?lua print(y) ?>,-100,<?lua print(z) ?>" scale="<?lua print(j * 2) ?>" collisionType=static >101 <attached>102 <Model position="0,0,0" scale=15 mesh="ast<?lua print( math.mod(i*13+1,6) + 1) ?>.mesh">103 </Model>104 </attached>105 <collisionShapes>106 <BoxCollisionShape halfExtents="45,100,45" position = "0,0,0" />107 </collisionShapes>108 </StaticEntity>109 110 <StaticEntity position="<?lua print(y) ?>,-200,<?lua print(z) ?>" scale="<?lua print(j * 2) ?>" collisionType=static >111 <attached>112 <Model position="0,0,0" scale=15 mesh="ast<?lua print( math.mod(i*17,6) + 1) ?>.mesh">113 </Model>114 </attached>115 <collisionShapes>116 <BoxCollisionShape halfExtents="45,100,45" position = "0,0,0" />117 </collisionShapes>118 </StaticEntity>119 120 <!-- ---------Top Asteroid----------- -->121 <StaticEntity position="<?lua print(y) ?>,300,<?lua print(z) ?>" scale="<?lua print(j * 2.1) ?>" pitch="90" roll="180" yaw="<?lua print(-90+i*360/max) ?>" collisionType=static >122 <attached>123 <Model position="0,0,0" scale=25 mesh="ast6.mesh">124 </Model>125 </attached>126 <collisionShapes>127 <BoxCollisionShape halfExtents="50,140,30" position="0,0,0"/>128 </collisionShapes>129 </StaticEntity>130 56 131 57 -
code/branches/Masterserver_FS18/src/libraries/network/packet/Gamestate.cc
r11858 r11889 222 222 orxout(user_error, context::packets) << "Possible reason for this error: Client created a synchronized object without the Server's approval." << endl; 223 223 orxout(user_error, context::packets) << "Objects class: " << synchronisable->getIdentifier()->getName() << endl; 224 assert(false);224 //assert(false); 225 225 } 226 226 } -
code/branches/Masterserver_FS18/src/orxonox/graphics/Model.cc
r11783 r11889 104 104 registerVariable(this->meshSrc_, VariableDirection::ToClient, new NetworkCallback<Model>(this, &Model::changedMesh)); 105 105 registerVariable(this->renderQueueGroup_, VariableDirection::ToClient, new NetworkCallback<Model>(this, &Model::changedRenderQueueGroup)); 106 registerVariable(this->materialName_, VariableDirection::ToClient, new NetworkCallback<Model>(this, &Model::changedMaterial)); 106 //Commented out, since this causes texture load failures on client side 107 //registerVariable(this->materialName_, VariableDirection::ToClient, new NetworkCallback<Model>(this, &Model::changedMaterial)); 107 108 registerVariable(this->bCastShadows_, VariableDirection::ToClient, new NetworkCallback<Model>(this, &Model::changedShadows)); 108 109 }
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