Changeset 11889 for code/branches/Masterserver_FS18/src
- Timestamp:
- Apr 19, 2018, 3:20:41 PM (7 years ago)
- Location:
- code/branches/Masterserver_FS18/src
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/Masterserver_FS18/src/libraries/network/packet/Gamestate.cc
r11858 r11889 222 222 orxout(user_error, context::packets) << "Possible reason for this error: Client created a synchronized object without the Server's approval." << endl; 223 223 orxout(user_error, context::packets) << "Objects class: " << synchronisable->getIdentifier()->getName() << endl; 224 assert(false);224 //assert(false); 225 225 } 226 226 } -
code/branches/Masterserver_FS18/src/orxonox/graphics/Model.cc
r11783 r11889 104 104 registerVariable(this->meshSrc_, VariableDirection::ToClient, new NetworkCallback<Model>(this, &Model::changedMesh)); 105 105 registerVariable(this->renderQueueGroup_, VariableDirection::ToClient, new NetworkCallback<Model>(this, &Model::changedRenderQueueGroup)); 106 registerVariable(this->materialName_, VariableDirection::ToClient, new NetworkCallback<Model>(this, &Model::changedMaterial)); 106 //Commented out, since this causes texture load failures on client side 107 //registerVariable(this->materialName_, VariableDirection::ToClient, new NetworkCallback<Model>(this, &Model::changedMaterial)); 107 108 registerVariable(this->bCastShadows_, VariableDirection::ToClient, new NetworkCallback<Model>(this, &Model::changedShadows)); 108 109 }
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