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Ignore:
Timestamp:
Apr 26, 2018, 3:50:24 PM (7 years ago)
Author:
seilerra
Message:

update 2

Location:
code/branches/Hover_FS18
Files:
4 deleted
3 edited

Legend:

Unmodified
Added
Removed
  • code/branches/Hover_FS18/data/levels/Hover.oxw

    r11892 r11909  
    11<LevelInfo
    2  name = "Hover level"
     2 name = "Hover"
    33 description = "Level for Minigame Hover"
    44 tags = "minigame"
     
    1818?>
    1919
    20 /*<?lua
    21 MAZE_NUM_CELLS = 10
    22 MAZE_CELL_SIZE = 100
    23 MAZE_CELL_HEIGHT = 30
    24 MAZE_SIZE = MAZE_NUM_CELLS*MAZE_CELL_SIZE
    25 ?>*/
    26 
    2720<Level
    2821plugins = hover
     
    4033  >
    4134
     35<StaticEntity position="0, 0, 0" collisionType = "none">
     36<attached>
     37<Model mesh="hover_level.mesh" scale="200"/>
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     42   </collisionShapes>
     43</StaticEntity>
    4244    <StaticEntity position="0,0,0" collisionType="static">
    43       <attached>
    44         /*<HoverOrigin
     45      <!-- <attached>
     46        <HoverOrigin
    4547          numCells="<?lua print(MAZE_NUM_CELLS)?>"
    4648          cellSize="<?lua print(MAZE_CELL_SIZE)?>"
    4749          cellHeight="<?lua print(MAZE_CELL_HEIGHT)?>"
    48         />*/
     50        />
    4951   
    50       </attached>
     52      </attached> -->
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     135
     136
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     138 </StaticEntity>
    134139
    135 <StaticEntity position="0, 0, 0" collisionType = "none">
    136 <attached>
    137 <Model mesh =hover.mesh />
    138 </attached>
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    143 
    144     </StaticEntity>
    145140
    146141    <Light
     
    154149    <SpawnPoint
    155150      team=0
    156       position="4,10.1,0"
    157       lookat="100,20,100"
     151      position="0,0,0"
     152      lookat="10,0,10"
    158153      spawnclass=HoverShip
    159154      pawndesign=spaceshiphover
  • code/branches/Hover_FS18/src/modules/hover/CMakeLists.txt

    r11495 r11909  
    22  Hover.cc
    33  HoverShip.cc
    4   HoverWall.cc
    54  HoverOrigin.cc
    65  HoverFlag.cc
    76  TimeHUD.cc
    87  FlagHUD.cc
    9   MazeGenerator.cc
    108)
    119
  • code/branches/Hover_FS18/src/modules/hover/Hover.cc

    r11495 r11909  
    3535
    3636#include "HoverOrigin.h"
    37 #include "HoverWall.h"
    3837#include "HoverFlag.h"
    39 #include "MazeGenerator.h"
    4038#include "core/CoreIncludes.h"
    4139
     
    5957        SUPER(Hover, tick, dt);
    6058
    61         if(this->firstTick_ && this->origin_)
     59        /*if(this->firstTick_ && this->origin_)
    6260        {
    6361            this->firstTick_ = false;
    64 
    65             int numCells = this->origin_->getNumCells();
    66             int cellSize = this->origin_->getCellSize();
    67             int cellHeight = this->origin_->getCellHeight();
    68 
    69             MazeGenerator generator(numCells);
    70             generator.generateMaze();
    71             generator.renderMaze();
    72 
    73             int* levelcode = generator.getLevelcode();
    74 
    75             //Outer Walls
    76             for(int i = 0; i<numCells; i++){
    77                 (new HoverWall(origin_->getContext()))->init(0,        i+1,      cellSize, cellHeight, 1);
    78                 (new HoverWall(origin_->getContext()))->init(numCells, i+1,      cellSize, cellHeight, 1);
    79                 (new HoverWall(origin_->getContext()))->init(i+1,      0,        cellSize, cellHeight, 2);
    80                 (new HoverWall(origin_->getContext()))->init(i+1,      numCells, cellSize, cellHeight, 2);
    81             }
    82 
    83             //Generate inner Walls according to levelcode
    84             for(int y=0; y<numCells; y++){
    85                 for(int x=0; x<numCells; x++){
    86                     switch(levelcode[ y * numCells + x ]){
    87                         case 1: (new HoverWall(origin_->getContext()))->init(x+1, numCells-y, cellSize, cellHeight, 1);
    88                                 break;
    89                         case 3: (new HoverWall(origin_->getContext()))->init(x+1, numCells-y, cellSize, cellHeight, 1);
    90                         case 2: (new HoverWall(origin_->getContext()))->init(x+1, numCells-y, cellSize, cellHeight, 0);
    91                         default: break;
    92                     }
    93                 }   
    94             }
    9562
    9663            //Generate 5 flags randomly
     
    10269            }
    10370
    104         }//firsttick end
     71        }//firsttick end*/
    10572
    10673        // Check if ship collided with one of the flags
    107         for ( unsigned int i = 0; i < flags_.size(); i++ ){
     74        /*for ( unsigned int i = 0; i < flags_.size(); i++ ){
    10875            if(flags_[i]->getCollided()){
    10976                flags_[i]->destroyLater();
     
    11178            }
    11279        }
    113         numberOfFlags_ = flags_.size();
     80        numberOfFlags_ = flags_.size();*/
    11481    }
    11582}
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