Changeset 11910 for code/branches
- Timestamp:
- Apr 26, 2018, 3:56:12 PM (7 years ago)
- Location:
- code/branches/Masterserver_FS18/data
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/Masterserver_FS18/data/levels/testMultiplayerLevel.oxw
r11858 r11910 1 1 <LevelInfo 2 name = "00 Te st Multiplayer level"3 description = " A level to test the multiplayer"2 name = "00 Team Multiplayer Level" 3 description = "Team Deathmatch." 4 4 tags = "test" 5 screenshot = " emptylevel.png"5 screenshot = "teamdeathmatch.png" 6 6 /> 7 8 7 <?lua 9 8 include("stats.oxo") 10 9 include("HUDTemplates3.oxo") 11 10 include("templates/lodInformation.oxt") 12 include("templates/spaceshipEscort.oxt") 11 include("lastTeamStandingHUD.oxo") 12 include("templates/spaceshipAssff.oxt") 13 13 include("templates/spaceshipPirate.oxt") 14 include("templates/ spaceshipAssff.oxt")14 include("templates/pickupRepresentationTemplates.oxt") 15 15 ?> 16 16 17 17 <Level 18 gametype = "TeamGametype" 18 name = "00 Team Multiplayer Level" 19 description = "testmap for gametype teamdeathmatch" 20 gametype = "TeamDeathmatch" 19 21 > 20 22 <templates> … … 25 27 <Scene 26 28 ambientlight = "0.8, 0.8, 0.8" 27 skybox = "Orxonox/ Starbox"29 skybox = "Orxonox/skyBoxBasic" 28 30 > 29 31 30 <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/> 32 <?lua 33 include("includes/pickups.oxi") 34 ?> 35 36 <WorldAmbientSound source="Nebula_metal.ogg" looping="true" playOnLoad="true" /> 31 37 32 <SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipescort /> 33 38 <Bot /> 39 40 <!-- ------------ middle asteroid -------------- --> 41 <StaticEntity position="0,20,0" collisionType=static> 42 <attached> 43 <Model position="0,0,0" scale=140 mesh="asteroid_UV.mesh" shadow=true /> 44 <!-- ParticleEmitter position="0,0,0" source="Orxonox/Steam" / --> 45 </attached> 46 <collisionShapes> 47 <SphereCollisionShape radius="145" /> 48 </collisionShapes> 49 </StaticEntity> 50 51 <PickupSpawner pickup=hugeinvisiblepickup position="-160,60,17" triggerDistance="20" respawnTime="5" maxSpawnedItems="10" /><!--EasterEgg--> 52 <StaticEntity position="-160,60,28.4"><!--EasterEgg-Indicator--> 53 <attached> 54 <Model position="0,0,0" scale=1 mesh="sphere.mesh" /> 55 </attached> 56 </StaticEntity> 57 58 <!-- ---------------asteroid dome----------------- --> 59 <?lua 60 max = 16 61 for i = 0, max, 1 62 do 63 y = math.sin(i/max*6)*750 64 z = math.cos(i/max*6)*750 65 j = 1 66 ?> 67 68 <TeamSpawnPoint team=0 position="<?lua print(y*1.4+z*0.2) ?>,0,<?lua print(z*1.4-y*0.2) ?>" direction="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> 69 <TeamSpawnPoint team=1 position="<?lua print(y*1.4+z*0.2) ?>,0,<?lua print(z*1.4-y*0.2) ?>" direction="0,0,0" spawnclass=SpaceShip pawndesign=spaceshippirate /> 70 71 <StaticEntity position="<?lua print(y) ?>,0,<?lua print(z) ?>" scale="<?lua print(j * 2) ?>" collisionType=static > 72 <attached> 73 <Model position="0,0,0" scale=15 mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh"> 74 </Model> 75 </attached> 76 <collisionShapes> 77 <BoxCollisionShape halfExtents="<?lua print(j * 2) ?>,100,<?lua print(j * 2) ?>" position = "0,0,0" /> 78 </collisionShapes> 79 </StaticEntity> 80 81 <StaticEntity position="<?lua print(y) ?>,100,<?lua print(z) ?>" scale="<?lua print(j * 2) ?>" collisionType=static > 82 <attached> 83 <Model position="0,0,0" scale=15 mesh="ast<?lua print( math.mod(i+3,6) + 1) ?>.mesh"> 84 </Model> 85 </attached> 86 <collisionShapes> 87 <BoxCollisionShape halfExtents="45,100,45" position = "0,0,0" /> 88 </collisionShapes> 89 </StaticEntity> 90 91 <StaticEntity position="<?lua print(y) ?>,200,<?lua print(z) ?>" scale="<?lua print(j * 2) ?>" collisionType=static > 92 <attached> 93 <Model position="0,0,0" scale=15 mesh="ast<?lua print( math.mod(i*5,6) + 1) ?>.mesh"> 94 </Model> 95 </attached> 96 <collisionShapes> 97 <BoxCollisionShape halfExtents="45,100,45" position = "0,0,0" /> 98 </collisionShapes> 99 </StaticEntity> 100 101 <StaticEntity position="<?lua print(y) ?>,-100,<?lua print(z) ?>" scale="<?lua print(j * 2) ?>" collisionType=static > 102 <attached> 103 <Model position="0,0,0" scale=15 mesh="ast<?lua print( math.mod(i*13+1,6) + 1) ?>.mesh"> 104 </Model> 105 </attached> 106 <collisionShapes> 107 <BoxCollisionShape halfExtents="45,100,45" position = "0,0,0" /> 108 </collisionShapes> 109 </StaticEntity> 110 111 <StaticEntity position="<?lua print(y) ?>,-200,<?lua print(z) ?>" scale="<?lua print(j * 2) ?>" collisionType=static > 112 <attached> 113 <Model position="0,0,0" scale=15 mesh="ast<?lua print( math.mod(i*17,6) + 1) ?>.mesh"> 114 </Model> 115 </attached> 116 <collisionShapes> 117 <BoxCollisionShape halfExtents="45,100,45" position = "0,0,0" /> 118 </collisionShapes> 119 </StaticEntity> 120 121 <!-- ---------Top Asteroid----------- --> 122 <StaticEntity position="<?lua print(y) ?>,300,<?lua print(z) ?>" scale="<?lua print(j * 2.1) ?>" pitch="90" roll="180" yaw="<?lua print(-90+i*360/max) ?>" collisionType=static > 123 <attached> 124 <Model position="0,0,0" scale=25 mesh="ast6.mesh"> 125 </Model> 126 </attached> 127 <collisionShapes> 128 <BoxCollisionShape halfExtents="50,140,30" position="0,0,0"/> 129 </collisionShapes> 130 </StaticEntity> 131 132 133 <?lua end ?> 134 34 135 </Scene> 35 136 </Level> 36 137 138 -
code/branches/Masterserver_FS18/data/overlays/lastTeamStandingHUD.oxo
r9348 r11910 2 2 <OverlayGroup name="lastTeamStandingHUD" scale = "1, 1"> 3 3 <LastTeamStandingInfos 4 position = "0. 14, 0.02"4 position = "0.5, 0.02" 5 5 pickpoint = "0.0, 0.0" 6 6 font = "ShareTechMono" … … 14 14 15 15 <OverlayText 16 position = "0. 02, 0.02"16 position = "0.38, 0.02" 17 17 pickpoint = "0.0, 0.0" 18 18 font = "ShareTechMono" … … 24 24 25 25 <OverlayText 26 position = "0. 02, 0.055"26 position = "0.38, 0.055" 27 27 pickpoint = "0.0, 0.0" 28 28 font = "ShareTechMono" … … 34 34 35 35 <LastTeamStandingInfos 36 position = "0. 14, 0.055"36 position = "0.5, 0.055" 37 37 pickpoint = "0.0, 0.0" 38 38 font = "ShareTechMono"
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