- Timestamp:
- May 3, 2018, 1:48:27 PM (7 years ago)
- File:
-
- 1 edited
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code/branches/Masterserver_FS18/src/libraries/network/GamestateManager.cc
r11829 r11929 158 158 { 159 159 // Delete current gamestate 160 if (this->currentGamestate_ != nullptr)160 if (this->currentGamestate_) 161 161 { 162 162 delete this->currentGamestate_;
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