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Ignore:
Timestamp:
May 24, 2018, 3:59:22 PM (7 years ago)
Author:
adamc
Message:

Spawning pawn works now, BUT still incompatible with moving spawned pawn

File:
1 edited

Legend:

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Added
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  • code/branches/ScriptableController_FS18/src/libraries/core/BaseObject.cc

    r11103 r11999  
    7777        {
    7878            this->setFile(this->creator_->getFile());
    79 
     79           
    8080            // store strong-pointers on all four base objects by default (can be overwritten with weak-ptr after the constructor if necessary)
    8181            this->setNamespace(this->creator_->namespace_.createStrongPtr());
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