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Changeset 12058


Ignore:
Timestamp:
Oct 31, 2018, 9:13:23 AM (6 years ago)
Author:
linggj
Message:

building

Location:
code/branches/WorldMap_HS18
Files:
4 edited

Legend:

Unmodified
Added
Removed
  • code/branches/WorldMap_HS18/data/levels/NC_StoryModeLevel.oxw

    r11783 r12058  
    1 <LevelInfo
     1a<LevelInfo
    22 name = "NC StoryMode"
    33 description = "A level in which the Campaign Menu is defined, which opens other levels."
  • code/branches/WorldMap_HS18/data/levels/StoryModeMap.oxw

    r12054 r12058  
    3333
    3434        <Model name="a" position="600,370,0" mesh="planets/moon.mesh" scale=100 visible="false" />
     35         
     36        <alfred>
    3537         <Model position="550,300,0" mesh="assff.mesh" scale=20  visible="true" orientation="-0.015,0.091,0.038,-0.995"/>
     38       </alfred>
    3639        <Model position="600,370,0" mesh="Coordinates.mesh" scale=10 />
    3740        <Billboard colour="1,1,0.05" position="600,370,-80"  material="Flares/lensflare" scale=4.5 />
  • code/branches/WorldMap_HS18/src/orxonox/LevelManager.cc

    r12053 r12058  
    6363        RegisterObject(LevelManager);
    6464        this->setConfigValues();
    65         orxout(status)<<" a ";
     65
    6666        // check override
    6767        if (!CommandLineParser::getArgument("level")->hasDefaultValue())
     
    257257        // Get all files matching the level criteria
    258258        Ogre::StringVectorPtr levels = Resource::findResourceNames("*.oxw");
    259         orxout(internal_info) << levels << "itse me";
     259
    260260        // We only want to load as little as possible
    261261        ClassTreeMask mask;
  • code/branches/WorldMap_HS18/src/orxonox/gametypes/StoryMode.cc

    r12053 r12058  
    4747    StoryMode::StoryMode(Context* context) : Gametype(context)
    4848    {
    49         orxout(internal_info) << levels << "itse me";
     49       
    5050        RegisterObject(StoryMode);
    5151
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