Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

Ignore:
Timestamp:
Nov 7, 2018, 11:52:40 AM (6 years ago)
Author:
ottka
Message:

clean up of module :)

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/OrxoKart_HS18/data/levels/OrxoKart1.oxw

    r12089 r12090  
    1313
    1414<?lua
    15   --include("templates/spaceshipPirate.oxt")
    1615  include("templates/OrxoKartKart.oxt")
    1716  include("overlays/OrxoKartHUD.oxo")
     
    1918
    2019<?lua
    21 MAZE_NUM_CELLS = 10
    22 MAZE_CELL_SIZE = 100
    23 MAZE_CELL_HEIGHT = 30
    24 MAZE_SIZE = MAZE_NUM_CELLS*MAZE_CELL_SIZE
    2520--number of tiles
    2621N = 11
     
    4843    <StaticEntity position="0,0,0" collisionType="static">
    4944      <attached>
    50         <!-- Walls and flags (physics and design)-->
    51         <!--
    52         <HoverOrigin
    53         -->
     45        <!-- Floor Physique and Design -->
    5446        <OrxoKartOrigin
    55 
    5647          numCells="<?lua print(N)?>"
    5748          cellSize="<?lua print(S)?>"
    58           cellHeight="<?lua print(MAZE_CELL_HEIGHT)?>"
    5949        />
    60        
     50      </attached>
    6151
    62         <!-- floor design -->
    63         <!--
    64         <Model
    65           position="<?lua print((N-1)*S/2)?>,0,<?lua print((N-1)*S/2)?>"
    66 
    67           scale3D="<?lua print(S)?>,8,<?lua print(S)?>"
    68           mesh="teststrecke.mesh"
    69         />
    70       -->
    71        
    72       </attached>
    7352      <collisionShapes>
    74         <!-- roof physics -->
    75         <!--
    76         <BoxCollisionShape
    77           position="<?lua print(MAZE_SIZE/2)?>,<?lua print(MAZE_CELL_HEIGHT+1)?>,<?lua print(MAZE_SIZE/2)?>"
    78           halfExtents="<?lua print(MAZE_SIZE/2)?>,1,<?lua print(MAZE_SIZE/2)?>"
    79         />
    80       -->
    81         <!-- floor physics -->
    82 
    83 
    84 
    85 
    86 
    87 
    88 
    89 
    90         <!--
    91         <BoxCollisionShape
    92           position="<?lua print((N-1)*S/2)?>,-1,<?lua print((N-1)*S/2)?>"
    93           halfExtents="<?lua print(S*N/2)?>,1,<?lua print(S*N/2)?>"
    94         /> 
    95 
    96       -->
     53        <!-- in case of additional collisionShapes besides the floor -->
    9754      </collisionShapes>
    9855
    9956    </StaticEntity>
    100 
    10157    <Light
    10258      type=directional
Note: See TracChangeset for help on using the changeset viewer.