Changeset 12096 for data/branches/Shader_HS18/programs/Example
- Timestamp:
- Nov 11, 2018, 5:37:35 PM (6 years ago)
- Location:
- data/branches/Shader_HS18/programs/Example/GLSL120
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
data/branches/Shader_HS18/programs/Example/GLSL120/AmbientOneTexture.glsl
r12091 r12096 14 14 { 15 15 gl_Position = worldViewProj * position; 16 colour = ambient;16 gl_FrontColor = ambient; 17 17 } -
data/branches/Shader_HS18/programs/Example/GLSL120/skinningTwoWeightsVp.glsl
r12091 r12096 14 14 uniform vec4 lightDiffuseColour[2]; 15 15 uniform vec4 ambient; 16 uniform vec4 diffuse; 16 17 17 18 void main()
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