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Timestamp:
Nov 21, 2018, 12:01:38 PM (6 years ago)
Author:
wiesep
Message:

Rotating cubes

Location:
code/branches/shader_HS18/data/levels
Files:
2 edited

Legend:

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Added
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  • code/branches/shader_HS18/data/levels/ShaderHS18_Test.oxw

    r12098 r12113  
    3232  -->
    3333
    34     <Light type=point position="100,0,300" lookat="0,0,0" diffuse="0.5, 0.5, 0.5, 1.0" specular="0.5, 0.9, 0.9, 1.0"/>
    35     <Model position="100,0,200" mesh="Coordinates.mesh" scale="3" lookat="0,0,0"/>
     34    <Light type=point position="100,0,300" lookat="0,0,0" diffuse="0.8, 0.8, 0.8, 1.0" specular="0.5, 0.9, 0.9, 1.0"/>
     35    <Model position="100,0,200" mesh="rocket.mesh" scale="3" lookat="0,0,0"/>
    3636
    37     <Light type=point position="100,0,-200" lookat="0,0,0" diffuse="0.5, 0.5, 0.5, 1.0" specular="0.5, 0.5, 0.5, 1.0"/>
    38     <Model position="100,0,-200" mesh="Coordinates.mesh" scale="3" lookat="0,0,0"/>
     37    <Light type=point position="100,0,-200" lookat="0,0,0" diffuse="0.8, 0.8, 0.8, 1.0" specular="0.5, 0.5, 0.5, 1.0"/>
     38    <Model position="100,0,-200" mesh="rocket.mesh" scale="3" lookat="0,0,0"/>
     39     <Light type=point position="-200,0,0" lookat="0,0,0" diffuse="0.3, 0.3, 0.3, 1.0" specular="0.5, 0.5, 0.5, 1.0"/>
     40    <Model position="-200,0,0" mesh="rocket.mesh" scale="3" lookat="0,0,0"/>
    3941<!--
    4042    <Light type=point position="100,200,0" lookat="0,0,0" diffuse="0.8, 0.7, 0.7, 1.0" specular="1.0, 0.9, 0.9, 1.0"/>
     
    5052    <Model position="-200,0,0" mesh="Coordinates.mesh" scale="3" lookat="0,0,0"/>
    5153-->
    52     <SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipescort />
     54    <SpawnPoint team=0 position="60,0,-20" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipescort />
    5355
    5456    <!--<Model position="0, -50,-160" yaw="90" pitch="-90" roll="0" scale="5" mesh="Cube_Lava.mesh" />
    55     <Model position="0, 0,-160" yaw="90" pitch="-90" roll="0" scale="5" mesh="Cube_Lava_Normal.mesh" />-->
     57    <Model position="0, 0,-160" yaw="90" pitch="-90" roll="0" scale="5" mesh="Cube_Lava_Normal.mesh" />
    5658    <Model position="0, 12,0" yaw="90" pitch="-90" roll="0" scale="10" mesh="Cube_Lava_V2.mesh" />
    5759    <Model position="0, -12,0" yaw="90" pitch="-90" roll="0" scale="10" mesh="Cube_Lava_V2_Normal.mesh" />
     60    -->
     61
     62    <MovableEntity position="0,0,20" rotationrate="50" rotationaxis="1,0,1">
     63      <attached>
     64          <Model position="0, 0,0" roll="45" scale="10" mesh="Cube_Lava_V2.mesh" />
     65      </attached>
     66    </MovableEntity>
     67
     68    <MovableEntity position="0,0,-20" rotationrate="50" rotationaxis="1,0,1">
     69      <attached>
     70          <Model position="0, 0,0" roll="45" scale="10" mesh="Cube_Lava_V2_Normal.mesh" />
     71      </attached>
     72    </MovableEntity>
     73
     74     <GlobalShader compositor="BW" visible=true>
     75    </GlobalShader>
    5876
    5977  </Scene>
  • code/branches/shader_HS18/data/levels/tutorial.oxw

    r9348 r12113  
    5555    <?lua end ?>
    5656
    57     <GlobalShader compositor="Bloom" visible=false>
     57    <GlobalShader compositor="Bloom" visible=true>
    5858      <events>
    5959        <visibility>
    60           <DistanceTrigger position="0,0,0" distance=30 target="Spectator" switch=true />
     60          <DistanceTrigger position="0,0,0" distance=300 target="Spectator" switch=false />
    6161        </visibility>
    6262      </events>
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