Changeset 12129
- Timestamp:
- Nov 28, 2018, 12:53:04 PM (6 years ago)
- Location:
- code/branches/wagnis_HS18
- Files:
-
- 4 added
- 4 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/wagnis_HS18/data/levels/Wagnis.oxw
r12118 r12129 54 54 <WagnisGameboard position="20,20,20" connections_string="1=2+1000, 2=1, 1000=1"> 55 55 56 56 57 <Provinces> 57 58 58 <WagnisProvince ID="1" collisionType=dynamic mass=100 continent="1" position="0,<?lua print((10+7))?>,<?lua print((135-6))?>" rotationrate="<?lua print(math.random() * 50) ?>" rotationaxis="<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>">59 <WagnisProvince ID="1" health=10000 collisionType=dynamic mass=100 continent="1" position="0,<?lua print((10+7))?>,<?lua print((135-6))?>" rotationrate="<?lua print(math.random() * 50) ?>" rotationaxis="<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>"> 59 60 <attached> 60 <Billboard position="0,0,0" material="Examples/flare" colour="0, 0, 1" scale=1/>61 61 <Model position="0,0,0" mesh="ast1.mesh" scale3D="1.4,1.4,1.4" /> 62 62 </attached> 63 63 <collisionShapes> 64 <SphereCollisionShape position="0,0,0" radius=" 1" />64 <SphereCollisionShape position="0,0,0" radius="2" /> 65 65 </collisionShapes> 66 66 </WagnisProvince> … … 118 118 119 119 <Model position="0,0,0" mesh="Coordinates.mesh" scale="20"/> 120 <MovableEntity position="0,0,0"> 121 <attached> 122 <Billboard position="100,0,0" material="Examples/Flare" colour="0, 0, 1" scale=1/> 123 </attached> 124 </MovableEntity> 120 125 121 126 -
code/branches/wagnis_HS18/data/levels/templates/wagnisCursor.oxt
r12118 r12129 56 56 </links> 57 57 <Weapon> 58 < HsW01 mode=0 munitionpershot=1 delay=0 damage=1 material="Flares/point_lensflare"muzzleoffset="0, 0, 0" />59 < HsW01 mode=1 munitionpershot=1 delay=0 damage=100 material="Flares/point_lensflare"muzzleoffset="0, 0, 0" />58 <WagnisGun mode=0 munitionpershot=0 delay=0 damage=1 muzzleoffset="0, 0, 0" /> 59 <WagnisGun mode=1 munitionpershot=0 delay=0 damage=1000 muzzleoffset="0, 0, 0" /> 60 60 </Weapon> 61 61 </WeaponPack> 62 62 </weaponpacks> 63 63 <munition> 64 <LaserMunition initialmagazines=800 maxmagazines=800 munitionpermagazine=1000 replenishamount=2 replenishinterval=7.5/> 65 <LightningMunition initialmagazines=400 maxmagazines=400 munitionpermagazine=800 /> 64 <LaserMunition initialmagazines=2 maxmagazines=4 munitionpermagazine=1 replenishamount=2 replenishinterval=7.5/> 66 65 </munition> 67 68 69 70 71 66 72 67 </SpaceShip> … … 76 71 <SpaceShip> 77 72 <camerapositions> 78 <CameraPosition position="0,10, 40" drag=true mouselook=true /> 79 <CameraPosition position="0,20, 80" drag=true mouselook=true /> 80 <CameraPosition position="0,30,120" drag=true mouselook=true /> 73 <CameraPosition position="0,0, 0" drag=true mouselook=true /> 74 <CameraPosition position="0,0, 0" drag=true mouselook=true /> 81 75 </camerapositions> 82 76 </SpaceShip> -
code/branches/wagnis_HS18/src/modules/weapons/projectiles/CMakeLists.txt
r11108 r12129 14 14 GravityBombField.cc 15 15 MineProjectile.cc 16 WagnisProjectile.cc 16 17 ) -
code/branches/wagnis_HS18/src/modules/weapons/weaponmodes/CMakeLists.txt
r11108 r12129 13 13 GravityBombFire.cc 14 14 MineGun.cc 15 WagnisGun.cc 15 16 )
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