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Ignore:
Timestamp:
Dec 5, 2018, 11:54:24 AM (6 years ago)
Author:
linggj
Message:

it works

Location:
code/branches/WorldMap_HS18/data
Files:
2 edited

Legend:

Unmodified
Added
Removed
  • code/branches/WorldMap_HS18/data/gui/layouts/CampaignMenu.layout

    r12106 r12151  
    99             
    1010
    11         <Window name="RightButton" type="MenuWidgets/Button">
    12             <Property name="Text" value="F" />
    13             <Property name="MaxSize" value="{{1,0},{1,0}}" />
    14             <Property name="Area" value="{{0.350,0},{0.9,0},{0.45,0},{0.95,0}}" />
    15            
    16         </Window>
    17 
    18          <Window name="LeftButton" type="MenuWidgets/Button">
    19             <Property name="Text" value="B" />
    20             <Property name="MaxSize" value="{{1,0},{1,0}}" />
    21             <Property name="Area" value="{{0.55,0},{0.9,0},{0.65,0},{0.95,0}}" />
    22            
    23         </Window>
    24 
    25         <Window name="SelectButton" type="MenuWidgets/Button">
    26             <Property name="Text" value="Play" />
    27             <Property name="MaxSize" value="{{1,0},{1,0}}" />
    28             <Property name="Area" value="{{0.45,0},{0.9,0},{0.55,0},{0.95,0}}" />
    29            
    30         </Window>
     11       
    3112
    3213        <Window name="Mission1Text" type="MenuWidgets/Button">
  • code/branches/WorldMap_HS18/data/levels/StoryModeMap.oxw

    r12131 r12151  
    1616
    1717<Level
    18 gametype = Deathmatch
     18gametype = StoryMode
    1919>
    2020
     
    3131    skybox       = "Orxonox/Starbox"
    3232  >
    33    <StoryModeController position="0,0,0" collisionType="dynamic" mass=42000000 >
    34 
    35           <attached>
    36               <Model position="0,0,0" mesh="assff.mesh" scale=20  visible="true" />
    37           </attached>
    38           <CameraPosition position="0,0,1000" direction="0, -1, 0" drag=false />
    39           <collisionShapes>
    40               <BoxCollisionShape position="0,0,0" halfExtents="3,1,10" />
    41           </collisionShapes>
    42       </StoryModeController>
    43   <!--   <MovableEntity>
    44         <attached>
    45             <StaticEntity name=asdfasdf figureTemplate=smCont>
    46                 <attached>
    47                 </attached>
    48             </StaticEntity>
    49         </attached>
    50     </MovableEntity> -->
     33   
    5134   
    5235   
     
    5942        <Billboard colour="1,0,0.05" position="550,300,-80"  material="Flares/lensflare" scale=4.5 />
    6043
    61         <Model name="a" position="600,370,0" mesh="planets/moon.mesh" scale=100 visible="false" />
     44        <Model name="a" position="600,370,0" mesh="planets/moon.mesh" scale=100 visible="true" />
    6245         
    6346       
     
    6851
    6952        <Model position="100,350,-250" mesh="planets/moon.mesh" scale=100  visible="true"/>
    70          <Model position="50,300,-250" mesh="assff.mesh" scale=20  visible="false" orientation="-0.015,0.091,0.038,-0.995"/>
     53         
    7154        <Billboard colour="1,1,0.05" position="100,350,-330"  material="Flares/lensflare" scale=4.5 />
    7255
    73         <Model position="-600,250,-500" mesh="planets/moon.mesh" scale=100 visible="false"/>
     56        <Model position="-600,250,-500" mesh="planets/moon.mesh" scale=100 visible="true"/>
    7457        <Billboard colour="1,1,0.05" position="-600,250,-580"  material="Flares/lensflare" scale=5 />
    7558
     
    9982    <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/>
    10083
    101     <SpawnPoint position="000.000, 000.000, 1000.000" orientation="0, 0, 0, -1" spawnclass=StoryModeController pawndesign=StoryMode />
     84    <SpawnPoint position="000.000, 000.000, 1000.000" orientation="0, 0, 0, -1" spawnclass=StoryMode pawndesign=StoryMode />
    10285   
    10386   
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