Changeset 12151 for code/branches/WorldMap_HS18/data/levels
- Timestamp:
- Dec 5, 2018, 11:54:24 AM (6 years ago)
- File:
-
- 1 edited
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code/branches/WorldMap_HS18/data/levels/StoryModeMap.oxw
r12131 r12151 16 16 17 17 <Level 18 gametype = Deathmatch18 gametype = StoryMode 19 19 > 20 20 … … 31 31 skybox = "Orxonox/Starbox" 32 32 > 33 <StoryModeController position="0,0,0" collisionType="dynamic" mass=42000000 > 34 35 <attached> 36 <Model position="0,0,0" mesh="assff.mesh" scale=20 visible="true" /> 37 </attached> 38 <CameraPosition position="0,0,1000" direction="0, -1, 0" drag=false /> 39 <collisionShapes> 40 <BoxCollisionShape position="0,0,0" halfExtents="3,1,10" /> 41 </collisionShapes> 42 </StoryModeController> 43 <!-- <MovableEntity> 44 <attached> 45 <StaticEntity name=asdfasdf figureTemplate=smCont> 46 <attached> 47 </attached> 48 </StaticEntity> 49 </attached> 50 </MovableEntity> --> 33 51 34 52 35 … … 59 42 <Billboard colour="1,0,0.05" position="550,300,-80" material="Flares/lensflare" scale=4.5 /> 60 43 61 <Model name="a" position="600,370,0" mesh="planets/moon.mesh" scale=100 visible=" false" />44 <Model name="a" position="600,370,0" mesh="planets/moon.mesh" scale=100 visible="true" /> 62 45 63 46 … … 68 51 69 52 <Model position="100,350,-250" mesh="planets/moon.mesh" scale=100 visible="true"/> 70 <Model position="50,300,-250" mesh="assff.mesh" scale=20 visible="false" orientation="-0.015,0.091,0.038,-0.995"/>53 71 54 <Billboard colour="1,1,0.05" position="100,350,-330" material="Flares/lensflare" scale=4.5 /> 72 55 73 <Model position="-600,250,-500" mesh="planets/moon.mesh" scale=100 visible=" false"/>56 <Model position="-600,250,-500" mesh="planets/moon.mesh" scale=100 visible="true"/> 74 57 <Billboard colour="1,1,0.05" position="-600,250,-580" material="Flares/lensflare" scale=5 /> 75 58 … … 99 82 <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/> 100 83 101 <SpawnPoint position="000.000, 000.000, 1000.000" orientation="0, 0, 0, -1" spawnclass=StoryMode Controllerpawndesign=StoryMode />84 <SpawnPoint position="000.000, 000.000, 1000.000" orientation="0, 0, 0, -1" spawnclass=StoryMode pawndesign=StoryMode /> 102 85 103 86
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