- Timestamp:
- Dec 8, 2018, 6:04:56 PM (6 years ago)
- Location:
- code/branches/wagnis_HS18
- Files:
-
- 4 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/wagnis_HS18/data/levels/Wagnis.oxw
r12171 r12173 1 1 <LevelInfo 2 name = "Wagnis _testlevel"2 name = "Wagnis" 3 3 description = "A clone of the iconic Risk." 4 4 tags = "" … … 32 32 33 33 <Provinces> 34 35 <WagnisProvince ID="1" health = 10000000 maxhealth = 10000000 initialhealth = 10000000 collisionType=kinematic mass=100 continent="1" position="0,28,8" rotationrate="<?lua print(math.random() * 50) ?>" rotationaxis="<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>"> 36 <attached> 37 <Model position="0,0,0" mesh="ast1.mesh" scale3D="1.4,1.4,1.4" /> 38 </attached> 39 <collisionShapes> 40 <BoxCollisionShape position="0,0,0" halfExtents="3,3,3" /> 41 </collisionShapes> 42 </WagnisProvince> 43 44 <WagnisProvince ID="2" health = 10000000 maxhealth = 10000000 initialhealth = 10000000 collisionType=kinematic mass=100 continent="1" position="0,39,4" rotationrate="<?lua print(math.random() * 50) ?>" rotationaxis="<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>"> 45 <attached> 46 <Model position="0,0,0" mesh="ast1.mesh" scale3D="1.4,1.4,1.4" /> 47 </attached> 48 <collisionShapes> 49 <BoxCollisionShape position="0,0,0" halfExtents="3,3,3" /> 50 </collisionShapes> 51 </WagnisProvince> 52 53 <WagnisProvince ID="3" health = 10000000 maxhealth = 10000000 initialhealth = 10000000 collisionType=kinematic mass=100 continent="1" position="0,34,17" rotationrate="<?lua print(math.random() * 50) ?>" rotationaxis="<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>"> 54 <attached> 55 <Model position="0,0,0" mesh="ast1.mesh" scale3D="1.4,1.4,1.4" /> 56 </attached> 57 <collisionShapes> 58 <BoxCollisionShape position="0,0,0" halfExtents="3,3,3" /> 59 </collisionShapes> 60 </WagnisProvince> 61 62 <WagnisProvince ID="4" health = 10000000 maxhealth = 10000000 initialhealth = 10000000 collisionType=kinematic mass=100 continent="1" position="0,46,14" rotationrate="<?lua print(math.random() * 50) ?>" rotationaxis="<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>"> 63 <attached> 64 <Model position="0,0,0" mesh="ast1.mesh" scale3D="1.4,1.4,1.4" /> 65 </attached> 66 <collisionShapes> 67 <BoxCollisionShape position="0,0,0" halfExtents="3,3,3" /> 68 </collisionShapes> 69 </WagnisProvince> 70 34 <!-- SA --> 35 <WagnisProvince ID="1" health = 10000000 maxhealth = 10000000 initialhealth = 10000000 collisionType=kinematic mass=100 continent="2" position="0,28,8" rotationrate="<?lua print(math.random() * 50) ?>" rotationaxis="<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>"> 36 <attached> 37 <Model position="0,0,0" mesh="ast1.mesh" scale3D="1.4,1.4,1.4" /> 38 <Billboard position="0,0,0" amplitude=1 material="Wagnis/Background" colour="0.926, 0.293, 0.082"/> 39 </attached> 40 <collisionShapes> 41 <BoxCollisionShape position="0,0,0" halfExtents="3,3,3" /> 42 </collisionShapes> 43 </WagnisProvince> 44 45 <WagnisProvince ID="2" health = 10000000 maxhealth = 10000000 initialhealth = 10000000 collisionType=kinematic mass=100 continent="2" position="0,39,4" rotationrate="<?lua print(math.random() * 50) ?>" rotationaxis="<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>"> 46 <attached> 47 <Model position="0,0,0" mesh="ast1.mesh" scale3D="1.4,1.4,1.4" /> 48 <Billboard position="0,0,0" amplitude=1 material="Wagnis/Background" colour="0.926, 0.293, 0.082"/> 49 </attached> 50 <collisionShapes> 51 <BoxCollisionShape position="0,0,0" halfExtents="3,3,3" /> 52 </collisionShapes> 53 </WagnisProvince> 54 55 <WagnisProvince ID="3" health = 10000000 maxhealth = 10000000 initialhealth = 10000000 collisionType=kinematic mass=100 continent="2" position="0,34,17" rotationrate="<?lua print(math.random() * 50) ?>" rotationaxis="<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>"> 56 <attached> 57 <Model position="0,0,0" mesh="ast1.mesh" scale3D="1.4,1.4,1.4" /> 58 <Billboard position="0,0,0" amplitude=1 material="Wagnis/Background" colour="0.926, 0.293, 0.082"/> 59 </attached> 60 <collisionShapes> 61 <BoxCollisionShape position="0,0,0" halfExtents="3,3,3" /> 62 </collisionShapes> 63 </WagnisProvince> 64 65 <WagnisProvince ID="4" health = 10000000 maxhealth = 10000000 initialhealth = 10000000 collisionType=kinematic mass=100 continent="2" position="0,46,14" rotationrate="<?lua print(math.random() * 50) ?>" rotationaxis="<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>"> 66 <attached> 67 <Model position="0,0,0" mesh="ast1.mesh" scale3D="1.4,1.4,1.4" /> 68 <Billboard position="0,0,0" amplitude=1 material="Wagnis/Background" colour="0.926, 0.293, 0.082"/> 69 </attached> 70 <collisionShapes> 71 <BoxCollisionShape position="0,0,0" halfExtents="3,3,3" /> 72 </collisionShapes> 73 </WagnisProvince> 74 75 76 77 78 <!-- NA --> 71 79 <WagnisProvince ID="5" health = 10000000 maxhealth = 10000000 initialhealth = 10000000 collisionType=kinematic mass=100 continent="1" position="0,61,8" rotationrate="<?lua print(math.random() * 50) ?>" rotationaxis="<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>"> 72 80 <attached> 73 81 <Model position="0,0,0" mesh="ast1.mesh" scale3D="1.4,1.4,1.4" /> 82 <Billboard position="0,0,0" amplitude=1 material="Wagnis/Background" colour="0.926, 0.8125, 0.082"/> 74 83 </attached> 75 84 <collisionShapes> … … 81 90 <attached> 82 91 <Model position="0,0,0" mesh="ast1.mesh" scale3D="1.4,1.4,1.4" /> 92 <Billboard position="0,0,0" amplitude=1 material="Wagnis/Background" colour="0.926, 0.8125, 0.082"/> 83 93 </attached> 84 94 <collisionShapes> … … 90 100 <attached> 91 101 <Model position="0,0,0" mesh="ast1.mesh" scale3D="1.4,1.4,1.4" /> 102 <Billboard position="0,0,0" amplitude=1 material="Wagnis/Background" colour="0.926, 0.8125, 0.082"/> 92 103 </attached> 93 104 <collisionShapes> … … 99 110 <attached> 100 111 <Model position="0,0,0" mesh="ast1.mesh" scale3D="1.4,1.4,1.4" /> 112 <Billboard position="0,0,0" amplitude=1 material="Wagnis/Background" colour="0.926, 0.8125, 0.082"/> 101 113 </attached> 102 114 <collisionShapes> … … 108 120 <attached> 109 121 <Model position="0,0,0" mesh="ast1.mesh" scale3D="1.4,1.4,1.4" /> 122 <Billboard position="0,0,0" amplitude=1 material="Wagnis/Background" colour="0.926, 0.8125, 0.082"/> 110 123 </attached> 111 124 <collisionShapes> … … 117 130 <attached> 118 131 <Model position="0,0,0" mesh="ast1.mesh" scale3D="1.4,1.4,1.4" /> 132 <Billboard position="0,0,0" amplitude=1 material="Wagnis/Background" colour="0.926, 0.8125, 0.082"/> 119 133 </attached> 120 134 <collisionShapes> … … 126 140 <attached> 127 141 <Model position="0,0,0" mesh="ast1.mesh" scale3D="1.4,1.4,1.4" /> 142 <Billboard position="0,0,0" amplitude=1 material="Wagnis/Background" colour="0.926, 0.8125, 0.082"/> 128 143 </attached> 129 144 <collisionShapes> … … 135 150 <attached> 136 151 <Model position="0,0,0" mesh="ast1.mesh" scale3D="1.4,1.4,1.4" /> 152 <Billboard position="0,0,0" amplitude=1 material="Wagnis/Background" colour="0.926, 0.8125, 0.082"/> 137 153 </attached> 138 154 <collisionShapes> … … 144 160 <attached> 145 161 <Model position="0,0,0" mesh="ast1.mesh" scale3D="1.4,1.4,1.4" /> 146 </attached> 147 <collisionShapes> 148 <BoxCollisionShape position="0,0,0" halfExtents="3,3,3" /> 149 </collisionShapes> 150 </WagnisProvince> 151 152 <WagnisProvince ID="14" position="0,58,62" health = 10000000 maxhealth = 10000000 initialhealth = 10000000 collisionType=kinematic mass=100 continent="1" rotationrate="<?lua print(math.random() * 50) ?>" rotationaxis="<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>"> 153 <attached> 154 <Model position="0,0,0" mesh="ast1.mesh" scale3D="1.4,1.4,1.4" /> 155 </attached> 156 <collisionShapes> 157 <BoxCollisionShape position="0,0,0" halfExtents="3,3,3" /> 158 </collisionShapes> 159 </WagnisProvince> 160 161 <WagnisProvince ID="15" position="0,50,57" health = 10000000 maxhealth = 10000000 initialhealth = 10000000 collisionType=kinematic mass=100 continent="1" rotationrate="<?lua print(math.random() * 50) ?>" rotationaxis="<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>"> 162 <attached> 163 <Model position="0,0,0" mesh="ast1.mesh" scale3D="1.4,1.4,1.4" /> 164 </attached> 165 <collisionShapes> 166 <BoxCollisionShape position="0,0,0" halfExtents="3,3,3" /> 167 </collisionShapes> 168 </WagnisProvince> 169 170 <WagnisProvince ID="16" position="0,53,74" health = 10000000 maxhealth = 10000000 initialhealth = 10000000 collisionType=kinematic mass=100 continent="1" rotationrate="<?lua print(math.random() * 50) ?>" rotationaxis="<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>"> 171 <attached> 172 <Model position="0,0,0" mesh="ast1.mesh" scale3D="1.4,1.4,1.4" /> 173 </attached> 174 <collisionShapes> 175 <BoxCollisionShape position="0,0,0" halfExtents="3,3,3" /> 176 </collisionShapes> 177 </WagnisProvince> 178 179 <WagnisProvince ID="17" position="0,40,72" health = 10000000 maxhealth = 10000000 initialhealth = 10000000 collisionType=kinematic mass=100 continent="1" rotationrate="<?lua print(math.random() * 50) ?>" rotationaxis="<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>"> 180 <attached> 181 <Model position="0,0,0" mesh="ast1.mesh" scale3D="1.4,1.4,1.4" /> 182 </attached> 183 <collisionShapes> 184 <BoxCollisionShape position="0,0,0" halfExtents="3,3,3" /> 185 </collisionShapes> 186 </WagnisProvince> 187 188 <WagnisProvince ID="18" position="0,45,86" health = 10000000 maxhealth = 10000000 initialhealth = 10000000 collisionType=kinematic mass=100 continent="1" rotationrate="<?lua print(math.random() * 50) ?>" rotationaxis="<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>"> 189 <attached> 190 <Model position="0,0,0" mesh="ast1.mesh" scale3D="1.4,1.4,1.4" /> 191 </attached> 192 <collisionShapes> 193 <BoxCollisionShape position="0,0,0" halfExtents="3,3,3" /> 194 </collisionShapes> 195 </WagnisProvince> 196 197 <WagnisProvince ID="19" position="0,39,58" health = 10000000 maxhealth = 10000000 initialhealth = 10000000 collisionType=kinematic mass=100 continent="1" rotationrate="<?lua print(math.random() * 50) ?>" rotationaxis="<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>"> 198 <attached> 199 <Model position="0,0,0" mesh="ast1.mesh" scale3D="1.4,1.4,1.4" /> 200 </attached> 201 <collisionShapes> 202 <BoxCollisionShape position="0,0,0" halfExtents="3,3,3" /> 203 </collisionShapes> 204 </WagnisProvince> 205 206 <WagnisProvince ID="20" position="0,32,81" health = 10000000 maxhealth = 10000000 initialhealth = 10000000 collisionType=kinematic mass=100 continent="1" rotationrate="<?lua print(math.random() * 50) ?>" rotationaxis="<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>"> 207 <attached> 208 <Model position="0,0,0" mesh="ast1.mesh" scale3D="1.4,1.4,1.4" /> 209 </attached> 210 <collisionShapes> 211 <BoxCollisionShape position="0,0,0" halfExtents="3,3,3" /> 212 </collisionShapes> 213 </WagnisProvince> 214 215 <WagnisProvince ID="21" position="0,20,45" health = 10000000 maxhealth = 10000000 initialhealth = 10000000 collisionType=kinematic mass=100 continent="1" rotationrate="<?lua print(math.random() * 50) ?>" rotationaxis="<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>"> 216 <attached> 217 <Model position="0,0,0" mesh="ast1.mesh" scale3D="1.4,1.4,1.4" /> 218 </attached> 219 <collisionShapes> 220 <BoxCollisionShape position="0,0,0" halfExtents="3,3,3" /> 221 </collisionShapes> 222 </WagnisProvince> 223 224 <WagnisProvince ID="22" position="0,23,62" health = 10000000 maxhealth = 10000000 initialhealth = 10000000 collisionType=kinematic mass=100 continent="1" rotationrate="<?lua print(math.random() * 50) ?>" rotationaxis="<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>"> 225 <attached> 226 <Model position="0,0,0" mesh="ast1.mesh" scale3D="1.4,1.4,1.4" /> 227 </attached> 228 <collisionShapes> 229 <BoxCollisionShape position="0,0,0" halfExtents="3,3,3" /> 230 </collisionShapes> 231 </WagnisProvince> 232 233 <WagnisProvince ID="23" position="0,16,73" health = 10000000 maxhealth = 10000000 initialhealth = 10000000 collisionType=kinematic mass=100 continent="1" rotationrate="<?lua print(math.random() * 50) ?>" rotationaxis="<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>"> 234 <attached> 235 <Model position="0,0,0" mesh="ast1.mesh" scale3D="1.4,1.4,1.4" /> 236 </attached> 237 <collisionShapes> 238 <BoxCollisionShape position="0,0,0" halfExtents="3,3,3" /> 239 </collisionShapes> 240 </WagnisProvince> 241 242 <WagnisProvince ID="24" position="0,10,50" health = 10000000 maxhealth = 10000000 initialhealth = 10000000 collisionType=kinematic mass=100 continent="1" rotationrate="<?lua print(math.random() * 50) ?>" rotationaxis="<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>"> 243 <attached> 244 <Model position="0,0,0" mesh="ast1.mesh" scale3D="1.4,1.4,1.4" /> 245 </attached> 246 <collisionShapes> 247 <BoxCollisionShape position="0,0,0" halfExtents="3,3,3" /> 248 </collisionShapes> 249 </WagnisProvince> 250 251 <WagnisProvince ID="25" position="0,4,61" health = 10000000 maxhealth = 10000000 initialhealth = 10000000 collisionType=kinematic mass=100 continent="1" rotationrate="<?lua print(math.random() * 50) ?>" rotationaxis="<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>"> 252 <attached> 253 <Model position="0,0,0" mesh="ast1.mesh" scale3D="1.4,1.4,1.4" /> 254 </attached> 255 <collisionShapes> 256 <BoxCollisionShape position="0,0,0" halfExtents="3,3,3" /> 257 </collisionShapes> 258 </WagnisProvince> 259 260 <WagnisProvince ID="26" position="0,5,76" health = 10000000 maxhealth = 10000000 initialhealth = 10000000 collisionType=kinematic mass=100 continent="1" rotationrate="<?lua print(math.random() * 50) ?>" rotationaxis="<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>"> 261 <attached> 262 <Model position="0,0,0" mesh="ast1.mesh" scale3D="1.4,1.4,1.4" /> 263 </attached> 264 <collisionShapes> 265 <BoxCollisionShape position="0,0,0" halfExtents="3,3,3" /> 266 </collisionShapes> 267 </WagnisProvince> 268 269 <WagnisProvince ID="27" position="0,81,76" health = 10000000 maxhealth = 10000000 initialhealth = 10000000 collisionType=kinematic mass=100 continent="1" rotationrate="<?lua print(math.random() * 50) ?>" rotationaxis="<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>"> 270 <attached> 271 <Model position="0,0,0" mesh="ast1.mesh" scale3D="1.4,1.4,1.4" /> 272 </attached> 273 <collisionShapes> 274 <BoxCollisionShape position="0,0,0" halfExtents="3,3,3" /> 275 </collisionShapes> 276 </WagnisProvince> 277 278 <WagnisProvince ID="28" position="0,82,103" health = 10000000 maxhealth = 10000000 initialhealth = 10000000 collisionType=kinematic mass=100 continent="1" rotationrate="<?lua print(math.random() * 50) ?>" rotationaxis="<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>"> 279 <attached> 280 <Model position="0,0,0" mesh="ast1.mesh" scale3D="1.4,1.4,1.4" /> 281 </attached> 282 <collisionShapes> 283 <BoxCollisionShape position="0,0,0" halfExtents="3,3,3" /> 284 </collisionShapes> 285 </WagnisProvince> 286 287 <WagnisProvince ID="29" position="0,69,112" health = 10000000 maxhealth = 10000000 initialhealth = 10000000 collisionType=kinematic mass=100 continent="1" rotationrate="<?lua print(math.random() * 50) ?>" rotationaxis="<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>"> 288 <attached> 289 <Model position="0,0,0" mesh="ast1.mesh" scale3D="1.4,1.4,1.4" /> 290 </attached> 291 <collisionShapes> 292 <BoxCollisionShape position="0,0,0" halfExtents="3,3,3" /> 293 </collisionShapes> 294 </WagnisProvince> 295 296 <WagnisProvince ID="30" position="0,72,95" health = 10000000 maxhealth = 10000000 initialhealth = 10000000 collisionType=kinematic mass=100 continent="1" rotationrate="<?lua print(math.random() * 50) ?>" rotationaxis="<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>"> 297 <attached> 298 <Model position="0,0,0" mesh="ast1.mesh" scale3D="1.4,1.4,1.4" /> 299 </attached> 300 <collisionShapes> 301 <BoxCollisionShape position="0,0,0" halfExtents="3,3,3" /> 302 </collisionShapes> 303 </WagnisProvince> 304 305 <WagnisProvince ID="31" position="0,70,79" health = 10000000 maxhealth = 10000000 initialhealth = 10000000 collisionType=kinematic mass=100 continent="1" rotationrate="<?lua print(math.random() * 50) ?>" rotationaxis="<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>"> 306 <attached> 307 <Model position="0,0,0" mesh="ast1.mesh" scale3D="1.4,1.4,1.4" /> 308 </attached> 309 <collisionShapes> 310 <BoxCollisionShape position="0,0,0" halfExtents="3,3,3" /> 311 </collisionShapes> 312 </WagnisProvince> 313 314 <WagnisProvince ID="32" position="0,60,93" health = 10000000 maxhealth = 10000000 initialhealth = 10000000 collisionType=kinematic mass=100 continent="1" rotationrate="<?lua print(math.random() * 50) ?>" rotationaxis="<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>"> 315 <attached> 316 <Model position="0,0,0" mesh="ast1.mesh" scale3D="1.4,1.4,1.4" /> 317 </attached> 318 <collisionShapes> 319 <BoxCollisionShape position="0,0,0" halfExtents="3,3,3" /> 320 </collisionShapes> 321 </WagnisProvince> 322 323 <WagnisProvince ID="33" position="0,52,105" health = 10000000 maxhealth = 10000000 initialhealth = 10000000 collisionType=kinematic mass=100 continent="1" rotationrate="<?lua print(math.random() * 50) ?>" rotationaxis="<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>"> 324 <attached> 325 <Model position="0,0,0" mesh="ast1.mesh" scale3D="1.4,1.4,1.4" /> 326 </attached> 327 <collisionShapes> 328 <BoxCollisionShape position="0,0,0" halfExtents="3,3,3" /> 329 </collisionShapes> 330 </WagnisProvince> 331 332 <WagnisProvince ID="34" position="0,50,121" health = 10000000 maxhealth = 10000000 initialhealth = 10000000 collisionType=kinematic mass=100 continent="1" rotationrate="<?lua print(math.random() * 50) ?>" rotationaxis="<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>"> 333 <attached> 334 <Model position="0,0,0" mesh="ast1.mesh" scale3D="1.4,1.4,1.4" /> 335 </attached> 336 <collisionShapes> 337 <BoxCollisionShape position="0,0,0" halfExtents="3,3,3" /> 338 </collisionShapes> 339 </WagnisProvince> 340 341 <WagnisProvince ID="35" position="0,41,105" health = 10000000 maxhealth = 10000000 initialhealth = 10000000 collisionType=kinematic mass=100 continent="1" rotationrate="<?lua print(math.random() * 50) ?>" rotationaxis="<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>"> 342 <attached> 343 <Model position="0,0,0" mesh="ast1.mesh" scale3D="1.4,1.4,1.4" /> 344 </attached> 345 <collisionShapes> 346 <BoxCollisionShape position="0,0,0" halfExtents="3,3,3" /> 347 </collisionShapes> 348 </WagnisProvince> 349 350 <WagnisProvince ID="36" position="0,30,101" health = 10000000 maxhealth = 10000000 initialhealth = 10000000 collisionType=kinematic mass=100 continent="1" rotationrate="<?lua print(math.random() * 50) ?>" rotationaxis="<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>"> 351 <attached> 352 <Model position="0,0,0" mesh="ast1.mesh" scale3D="1.4,1.4,1.4" /> 353 </attached> 354 <collisionShapes> 355 <BoxCollisionShape position="0,0,0" halfExtents="3,3,3" /> 356 </collisionShapes> 357 </WagnisProvince> 358 359 <WagnisProvince ID="37" position="0,33,116" health = 10000000 maxhealth = 10000000 initialhealth = 10000000 collisionType=kinematic mass=100 continent="1" rotationrate="<?lua print(math.random() * 50) ?>" rotationaxis="<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>"> 360 <attached> 361 <Model position="0,0,0" mesh="ast1.mesh" scale3D="1.4,1.4,1.4" /> 362 </attached> 363 <collisionShapes> 364 <BoxCollisionShape position="0,0,0" halfExtents="3,3,3" /> 365 </collisionShapes> 366 </WagnisProvince> 367 368 <WagnisProvince ID="38" position="0,35,127" health = 10000000 maxhealth = 10000000 initialhealth = 10000000 collisionType=kinematic mass=100 continent="1" rotationrate="<?lua print(math.random() * 50) ?>" rotationaxis="<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>"> 369 <attached> 370 <Model position="0,0,0" mesh="ast1.mesh" scale3D="1.4,1.4,1.4" /> 371 </attached> 372 <collisionShapes> 373 <BoxCollisionShape position="0,0,0" halfExtents="3,3,3" /> 374 </collisionShapes> 375 </WagnisProvince> 376 377 <WagnisProvince ID="39" position="0,22,131" health = 10000000 maxhealth = 10000000 initialhealth = 10000000 collisionType=kinematic mass=100 continent="1" rotationrate="<?lua print(math.random() * 50) ?>" rotationaxis="<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>"> 378 <attached> 379 <Model position="0,0,0" mesh="ast1.mesh" scale3D="1.4,1.4,1.4" /> 380 </attached> 381 <collisionShapes> 382 <BoxCollisionShape position="0,0,0" halfExtents="3,3,3" /> 383 </collisionShapes> 384 </WagnisProvince> 385 386 <WagnisProvince ID="40" position="0,13,121" health = 10000000 maxhealth = 10000000 initialhealth = 10000000 collisionType=kinematic mass=100 continent="1" rotationrate="<?lua print(math.random() * 50) ?>" rotationaxis="<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>"> 387 <attached> 388 <Model position="0,0,0" mesh="ast1.mesh" scale3D="1.4,1.4,1.4" /> 389 </attached> 390 <collisionShapes> 391 <BoxCollisionShape position="0,0,0" halfExtents="3,3,3" /> 392 </collisionShapes> 393 </WagnisProvince> 394 395 <WagnisProvince ID="41" position="0,13,141" health = 10000000 maxhealth = 10000000 initialhealth = 10000000 collisionType=kinematic mass=100 continent="1" rotationrate="<?lua print(math.random() * 50) ?>" rotationaxis="<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>"> 396 <attached> 397 <Model position="0,0,0" mesh="ast1.mesh" scale3D="1.4,1.4,1.4" /> 398 </attached> 399 <collisionShapes> 400 <BoxCollisionShape position="0,0,0" halfExtents="3,3,3" /> 401 </collisionShapes> 402 </WagnisProvince> 403 404 <WagnisProvince ID="42" position="0,5,130" health = 10000000 maxhealth = 10000000 initialhealth = 10000000 collisionType=kinematic mass=100 continent="1" rotationrate="<?lua print(math.random() * 50) ?>" rotationaxis="<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>"> 405 <attached> 406 <Model position="0,0,0" mesh="ast1.mesh" scale3D="1.4,1.4,1.4" /> 407 </attached> 408 <collisionShapes> 409 <BoxCollisionShape position="0,0,0" halfExtents="3,3,3" /> 410 </collisionShapes> 411 </WagnisProvince> 412 413 <WagnisProvince ID="1000" radarname="continue" health = 10000000 maxhealth = 10000000 initialhealth = 10000000 collisionType=kinematic mass=100 continent="1" position="0,75,137" pitch=90 rotationrate="0" rotationaxis="0,0,0"> 162 <Billboard position="0,0,0" amplitude=1 material="Wagnis/Background" colour="0.926, 0.8125, 0.082"/> 163 </attached> 164 <collisionShapes> 165 <BoxCollisionShape position="0,0,0" halfExtents="3,3,3" /> 166 </collisionShapes> 167 </WagnisProvince> 168 169 170 171 172 173 <!-- EU --> 174 <WagnisProvince ID="14" position="0,58,62" health = 10000000 maxhealth = 10000000 initialhealth = 10000000 collisionType=kinematic mass=100 continent="4" rotationrate="<?lua print(math.random() * 50) ?>" rotationaxis="<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>"> 175 <attached> 176 <Model position="0,0,0" mesh="ast1.mesh" scale3D="1.4,1.4,1.4" /> 177 <Billboard position="0,0,0" amplitude=1 material="Wagnis/Background" colour="0.085,0.457,0.804"/> 178 </attached> 179 <collisionShapes> 180 <BoxCollisionShape position="0,0,0" halfExtents="3,3,3" /> 181 </collisionShapes> 182 </WagnisProvince> 183 184 <WagnisProvince ID="15" position="0,50,57" health = 10000000 maxhealth = 10000000 initialhealth = 10000000 collisionType=kinematic mass=100 continent="4" rotationrate="<?lua print(math.random() * 50) ?>" rotationaxis="<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>"> 185 <attached> 186 <Model position="0,0,0" mesh="ast1.mesh" scale3D="1.4,1.4,1.4" /> 187 <Billboard position="0,0,0" amplitude=1 material="Wagnis/Background" colour="0.085,0.457,0.804"/> 188 </attached> 189 <collisionShapes> 190 <BoxCollisionShape position="0,0,0" halfExtents="3,3,3" /> 191 </collisionShapes> 192 </WagnisProvince> 193 194 <WagnisProvince ID="16" position="0,53,74" health = 10000000 maxhealth = 10000000 initialhealth = 10000000 collisionType=kinematic mass=100 continent="4" rotationrate="<?lua print(math.random() * 50) ?>" rotationaxis="<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>"> 195 <attached> 196 <Model position="0,0,0" mesh="ast1.mesh" scale3D="1.4,1.4,1.4" /> 197 <Billboard position="0,0,0" amplitude=1 material="Wagnis/Background" colour="0.085,0.457,0.804"/> 198 </attached> 199 <collisionShapes> 200 <BoxCollisionShape position="0,0,0" halfExtents="3,3,3" /> 201 </collisionShapes> 202 </WagnisProvince> 203 204 <WagnisProvince ID="17" position="0,40,72" health = 10000000 maxhealth = 10000000 initialhealth = 10000000 collisionType=kinematic mass=100 continent="4" rotationrate="<?lua print(math.random() * 50) ?>" rotationaxis="<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>"> 205 <attached> 206 <Model position="0,0,0" mesh="ast1.mesh" scale3D="1.4,1.4,1.4" /> 207 <Billboard position="0,0,0" amplitude=1 material="Wagnis/Background" colour="0.085,0.457,0.804"/> 208 </attached> 209 <collisionShapes> 210 <BoxCollisionShape position="0,0,0" halfExtents="3,3,3" /> 211 </collisionShapes> 212 </WagnisProvince> 213 214 <WagnisProvince ID="18" position="0,45,86" health = 10000000 maxhealth = 10000000 initialhealth = 10000000 collisionType=kinematic mass=100 continent="4" rotationrate="<?lua print(math.random() * 50) ?>" rotationaxis="<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>"> 215 <attached> 216 <Model position="0,0,0" mesh="ast1.mesh" scale3D="1.4,1.4,1.4" /> 217 <Billboard position="0,0,0" amplitude=1 material="Wagnis/Background" colour="0.085,0.457,0.804"/> 218 </attached> 219 <collisionShapes> 220 <BoxCollisionShape position="0,0,0" halfExtents="3,3,3" /> 221 </collisionShapes> 222 </WagnisProvince> 223 224 <WagnisProvince ID="19" position="0,39,58" health = 10000000 maxhealth = 10000000 initialhealth = 10000000 collisionType=kinematic mass=100 continent="4" rotationrate="<?lua print(math.random() * 50) ?>" rotationaxis="<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>"> 225 <attached> 226 <Model position="0,0,0" mesh="ast1.mesh" scale3D="1.4,1.4,1.4" /> 227 <Billboard position="0,0,0" amplitude=1 material="Wagnis/Background" colour="0.085,0.457,0.804"/> 228 </attached> 229 <collisionShapes> 230 <BoxCollisionShape position="0,0,0" halfExtents="3,3,3" /> 231 </collisionShapes> 232 </WagnisProvince> 233 234 <WagnisProvince ID="20" position="0,32,81" health = 10000000 maxhealth = 10000000 initialhealth = 10000000 collisionType=kinematic mass=100 continent="4" rotationrate="<?lua print(math.random() * 50) ?>" rotationaxis="<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>"> 235 <attached> 236 <Model position="0,0,0" mesh="ast1.mesh" scale3D="1.4,1.4,1.4" /> 237 <Billboard position="0,0,0" amplitude=1 material="Wagnis/Background" colour="0.085,0.457,0.804"/> 238 </attached> 239 <collisionShapes> 240 <BoxCollisionShape position="0,0,0" halfExtents="3,3,3" /> 241 </collisionShapes> 242 </WagnisProvince> 243 244 245 246 247 248 <!-- AF --> 249 <WagnisProvince ID="21" position="0,20,45" health = 10000000 maxhealth = 10000000 initialhealth = 10000000 collisionType=kinematic mass=100 continent="2" rotationrate="<?lua print(math.random() * 50) ?>" rotationaxis="<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>"> 250 <attached> 251 <Model position="0,0,0" mesh="ast1.mesh" scale3D="1.4,1.4,1.4" /> 252 <Billboard position="0,0,0" amplitude=1 material="Wagnis/Background" colour="0.515,0.199,0.054"/> 253 </attached> 254 <collisionShapes> 255 <BoxCollisionShape position="0,0,0" halfExtents="3,3,3" /> 256 </collisionShapes> 257 </WagnisProvince> 258 259 <WagnisProvince ID="22" position="0,23,62" health = 10000000 maxhealth = 10000000 initialhealth = 10000000 collisionType=kinematic mass=100 continent="2" rotationrate="<?lua print(math.random() * 50) ?>" rotationaxis="<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>"> 260 <attached> 261 <Model position="0,0,0" mesh="ast1.mesh" scale3D="1.4,1.4,1.4" /> 262 <Billboard position="0,0,0" amplitude=1 material="Wagnis/Background" colour="0.515,0.199,0.054"/> 263 </attached> 264 <collisionShapes> 265 <BoxCollisionShape position="0,0,0" halfExtents="3,3,3" /> 266 </collisionShapes> 267 </WagnisProvince> 268 269 <WagnisProvince ID="23" position="0,16,73" health = 10000000 maxhealth = 10000000 initialhealth = 10000000 collisionType=kinematic mass=100 continent="2" rotationrate="<?lua print(math.random() * 50) ?>" rotationaxis="<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>"> 270 <attached> 271 <Model position="0,0,0" mesh="ast1.mesh" scale3D="1.4,1.4,1.4" /> 272 <Billboard position="0,0,0" amplitude=1 material="Wagnis/Background" colour="0.515,0.199,0.054"/> 273 </attached> 274 <collisionShapes> 275 <BoxCollisionShape position="0,0,0" halfExtents="3,3,3" /> 276 </collisionShapes> 277 </WagnisProvince> 278 279 <WagnisProvince ID="24" position="0,10,50" health = 10000000 maxhealth = 10000000 initialhealth = 10000000 collisionType=kinematic mass=100 continent="2" rotationrate="<?lua print(math.random() * 50) ?>" rotationaxis="<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>"> 280 <attached> 281 <Model position="0,0,0" mesh="ast1.mesh" scale3D="1.4,1.4,1.4" /> 282 <Billboard position="0,0,0" amplitude=1 material="Wagnis/Background" colour="0.515,0.199,0.054"/> 283 </attached> 284 <collisionShapes> 285 <BoxCollisionShape position="0,0,0" halfExtents="3,3,3" /> 286 </collisionShapes> 287 </WagnisProvince> 288 289 <WagnisProvince ID="25" position="0,4,61" health = 10000000 maxhealth = 10000000 initialhealth = 10000000 collisionType=kinematic mass=100 continent="2" rotationrate="<?lua print(math.random() * 50) ?>" rotationaxis="<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>"> 290 <attached> 291 <Model position="0,0,0" mesh="ast1.mesh" scale3D="1.4,1.4,1.4" /> 292 <Billboard position="0,0,0" amplitude=1 material="Wagnis/Background" colour="0.515,0.199,0.054"/> 293 </attached> 294 <collisionShapes> 295 <BoxCollisionShape position="0,0,0" halfExtents="3,3,3" /> 296 </collisionShapes> 297 </WagnisProvince> 298 299 <WagnisProvince ID="26" position="0,5,76" health = 10000000 maxhealth = 10000000 initialhealth = 10000000 collisionType=kinematic mass=100 continent="2" rotationrate="<?lua print(math.random() * 50) ?>" rotationaxis="<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>"> 300 <attached> 301 <Model position="0,0,0" mesh="ast1.mesh" scale3D="1.4,1.4,1.4" /> 302 <Billboard position="0,0,0" amplitude=1 material="Wagnis/Background" colour="0.515,0.199,0.054"/> 303 </attached> 304 <collisionShapes> 305 <BoxCollisionShape position="0,0,0" halfExtents="3,3,3" /> 306 </collisionShapes> 307 </WagnisProvince> 308 309 310 311 312 313 314 <!-- AS --> 315 <WagnisProvince ID="27" position="0,81,76" health = 10000000 maxhealth = 10000000 initialhealth = 10000000 collisionType=kinematic mass=100 continent="5" rotationrate="<?lua print(math.random() * 50) ?>" rotationaxis="<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>"> 316 <attached> 317 <Model position="0,0,0" mesh="ast1.mesh" scale3D="1.4,1.4,1.4" /> 318 <Billboard position="0,0,0" amplitude=1 material="Wagnis/Background" colour="0.256,0.804,0.085"/> 319 </attached> 320 <collisionShapes> 321 <BoxCollisionShape position="0,0,0" halfExtents="3,3,3" /> 322 </collisionShapes> 323 </WagnisProvince> 324 325 <WagnisProvince ID="28" position="0,82,103" health = 10000000 maxhealth = 10000000 initialhealth = 10000000 collisionType=kinematic mass=100 continent="5" rotationrate="<?lua print(math.random() * 50) ?>" rotationaxis="<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>"> 326 <attached> 327 <Model position="0,0,0" mesh="ast1.mesh" scale3D="1.4,1.4,1.4" /> 328 <Billboard position="0,0,0" amplitude=1 material="Wagnis/Background" colour="0.256,0.804,0.085"/> 329 </attached> 330 <collisionShapes> 331 <BoxCollisionShape position="0,0,0" halfExtents="3,3,3" /> 332 </collisionShapes> 333 </WagnisProvince> 334 335 <WagnisProvince ID="29" position="0,69,112" health = 10000000 maxhealth = 10000000 initialhealth = 10000000 collisionType=kinematic mass=100 continent="5" rotationrate="<?lua print(math.random() * 50) ?>" rotationaxis="<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>"> 336 <attached> 337 <Model position="0,0,0" mesh="ast1.mesh" scale3D="1.4,1.4,1.4" /> 338 <Billboard position="0,0,0" amplitude=1 material="Wagnis/Background" colour="0.256,0.804,0.085"/> 339 </attached> 340 <collisionShapes> 341 <BoxCollisionShape position="0,0,0" halfExtents="3,3,3" /> 342 </collisionShapes> 343 </WagnisProvince> 344 345 <WagnisProvince ID="30" position="0,72,95" health = 10000000 maxhealth = 10000000 initialhealth = 10000000 collisionType=kinematic mass=100 continent="5" rotationrate="<?lua print(math.random() * 50) ?>" rotationaxis="<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>"> 346 <attached> 347 <Model position="0,0,0" mesh="ast1.mesh" scale3D="1.4,1.4,1.4" /> 348 <Billboard position="0,0,0" amplitude=1 material="Wagnis/Background" colour="0.256,0.804,0.085"/> 349 </attached> 350 <collisionShapes> 351 <BoxCollisionShape position="0,0,0" halfExtents="3,3,3" /> 352 </collisionShapes> 353 </WagnisProvince> 354 355 <WagnisProvince ID="31" position="0,70,79" health = 10000000 maxhealth = 10000000 initialhealth = 10000000 collisionType=kinematic mass=100 continent="5" rotationrate="<?lua print(math.random() * 50) ?>" rotationaxis="<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>"> 356 <attached> 357 <Model position="0,0,0" mesh="ast1.mesh" scale3D="1.4,1.4,1.4" /> 358 <Billboard position="0,0,0" amplitude=1 material="Wagnis/Background" colour="0.256,0.804,0.085"/> 359 </attached> 360 <collisionShapes> 361 <BoxCollisionShape position="0,0,0" halfExtents="3,3,3" /> 362 </collisionShapes> 363 </WagnisProvince> 364 365 <WagnisProvince ID="32" position="0,60,93" health = 10000000 maxhealth = 10000000 initialhealth = 10000000 collisionType=kinematic mass=100 continent="5" rotationrate="<?lua print(math.random() * 50) ?>" rotationaxis="<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>"> 366 <attached> 367 <Model position="0,0,0" mesh="ast1.mesh" scale3D="1.4,1.4,1.4" /> 368 <Billboard position="0,0,0" amplitude=1 material="Wagnis/Background" colour="0.256,0.804,0.085"/> 369 </attached> 370 <collisionShapes> 371 <BoxCollisionShape position="0,0,0" halfExtents="3,3,3" /> 372 </collisionShapes> 373 </WagnisProvince> 374 375 <WagnisProvince ID="33" position="0,52,105" health = 10000000 maxhealth = 10000000 initialhealth = 10000000 collisionType=kinematic mass=100 continent="5" rotationrate="<?lua print(math.random() * 50) ?>" rotationaxis="<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>"> 376 <attached> 377 <Model position="0,0,0" mesh="ast1.mesh" scale3D="1.4,1.4,1.4" /> 378 <Billboard position="0,0,0" amplitude=1 material="Wagnis/Background" colour="0.256,0.804,0.085"/> 379 </attached> 380 <collisionShapes> 381 <BoxCollisionShape position="0,0,0" halfExtents="3,3,3" /> 382 </collisionShapes> 383 </WagnisProvince> 384 385 <WagnisProvince ID="34" position="0,50,121" health = 10000000 maxhealth = 10000000 initialhealth = 10000000 collisionType=kinematic mass=100 continent="5" rotationrate="<?lua print(math.random() * 50) ?>" rotationaxis="<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>"> 386 <attached> 387 <Model position="0,0,0" mesh="ast1.mesh" scale3D="1.4,1.4,1.4" /> 388 <Billboard position="0,0,0" amplitude=1 material="Wagnis/Background" colour="0.256,0.804,0.085"/> 389 </attached> 390 <collisionShapes> 391 <BoxCollisionShape position="0,0,0" halfExtents="3,3,3" /> 392 </collisionShapes> 393 </WagnisProvince> 394 395 <WagnisProvince ID="35" position="0,41,105" health = 10000000 maxhealth = 10000000 initialhealth = 10000000 collisionType=kinematic mass=100 continent="5" rotationrate="<?lua print(math.random() * 50) ?>" rotationaxis="<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>"> 396 <attached> 397 <Model position="0,0,0" mesh="ast1.mesh" scale3D="1.4,1.4,1.4" /> 398 <Billboard position="0,0,0" amplitude=1 material="Wagnis/Background" colour="0.256,0.804,0.085"/> 399 </attached> 400 <collisionShapes> 401 <BoxCollisionShape position="0,0,0" halfExtents="3,3,3" /> 402 </collisionShapes> 403 </WagnisProvince> 404 405 <WagnisProvince ID="36" position="0,30,101" health = 10000000 maxhealth = 10000000 initialhealth = 10000000 collisionType=kinematic mass=100 continent="5" rotationrate="<?lua print(math.random() * 50) ?>" rotationaxis="<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>"> 406 <attached> 407 <Model position="0,0,0" mesh="ast1.mesh" scale3D="1.4,1.4,1.4" /> 408 <Billboard position="0,0,0" amplitude=1 material="Wagnis/Background" colour="0.256,0.804,0.085"/> 409 </attached> 410 <collisionShapes> 411 <BoxCollisionShape position="0,0,0" halfExtents="3,3,3" /> 412 </collisionShapes> 413 </WagnisProvince> 414 415 <WagnisProvince ID="37" position="0,33,116" health = 10000000 maxhealth = 10000000 initialhealth = 10000000 collisionType=kinematic mass=100 continent="5" rotationrate="<?lua print(math.random() * 50) ?>" rotationaxis="<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>"> 416 <attached> 417 <Model position="0,0,0" mesh="ast1.mesh" scale3D="1.4,1.4,1.4" /> 418 <Billboard position="0,0,0" amplitude=1 material="Wagnis/Background" colour="0.256,0.804,0.085"/> 419 </attached> 420 <collisionShapes> 421 <BoxCollisionShape position="0,0,0" halfExtents="3,3,3" /> 422 </collisionShapes> 423 </WagnisProvince> 424 425 <WagnisProvince ID="38" position="0,35,127" health = 10000000 maxhealth = 10000000 initialhealth = 10000000 collisionType=kinematic mass=100 continent="5" rotationrate="<?lua print(math.random() * 50) ?>" rotationaxis="<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>"> 426 <attached> 427 <Model position="0,0,0" mesh="ast1.mesh" scale3D="1.4,1.4,1.4" /> 428 <Billboard position="0,0,0" amplitude=1 material="Wagnis/Background" colour="0.256,0.804,0.085"/> 429 </attached> 430 <collisionShapes> 431 <BoxCollisionShape position="0,0,0" halfExtents="3,3,3" /> 432 </collisionShapes> 433 </WagnisProvince> 434 435 436 437 438 439 <!-- AU --> 440 <WagnisProvince ID="39" position="0,22,131" health = 10000000 maxhealth = 10000000 initialhealth = 10000000 collisionType=kinematic mass=100 continent="6" rotationrate="<?lua print(math.random() * 50) ?>" rotationaxis="<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>"> 441 <attached> 442 <Model position="0,0,0" mesh="ast1.mesh" scale3D="1.4,1.4,1.4" /> 443 <Billboard position="0,0,0" amplitude=1 material="Wagnis/Background" colour="0.695,0.085,0.804"/> 444 </attached> 445 <collisionShapes> 446 <BoxCollisionShape position="0,0,0" halfExtents="3,3,3" /> 447 </collisionShapes> 448 </WagnisProvince> 449 450 <WagnisProvince ID="40" position="0,13,121" health = 10000000 maxhealth = 10000000 initialhealth = 10000000 collisionType=kinematic mass=100 continent="6" rotationrate="<?lua print(math.random() * 50) ?>" rotationaxis="<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>"> 451 <attached> 452 <Model position="0,0,0" mesh="ast1.mesh" scale3D="1.4,1.4,1.4" /> 453 <Billboard position="0,0,0" amplitude=1 material="Wagnis/Background" colour="0.695,0.085,0.804"/> 454 </attached> 455 <collisionShapes> 456 <BoxCollisionShape position="0,0,0" halfExtents="3,3,3" /> 457 </collisionShapes> 458 </WagnisProvince> 459 460 <WagnisProvince ID="41" position="0,13,141" health = 10000000 maxhealth = 10000000 initialhealth = 10000000 collisionType=kinematic mass=100 continent="6" rotationrate="<?lua print(math.random() * 50) ?>" rotationaxis="<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>"> 461 <attached> 462 <Model position="0,0,0" mesh="ast1.mesh" scale3D="1.4,1.4,1.4" /> 463 <Billboard position="0,0,0" amplitude=1 material="Wagnis/Background" colour="0.695,0.085,0.804"/> 464 </attached> 465 <collisionShapes> 466 <BoxCollisionShape position="0,0,0" halfExtents="3,3,3" /> 467 </collisionShapes> 468 </WagnisProvince> 469 470 <WagnisProvince ID="42" position="0,5,130" health = 10000000 maxhealth = 10000000 initialhealth = 10000000 collisionType=kinematic mass=100 continent="6" rotationrate="<?lua print(math.random() * 50) ?>" rotationaxis="<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>,<?lua print((math.random()-1)*5)?>"> 471 <attached> 472 <Model position="0,0,0" mesh="ast1.mesh" scale3D="1.4,1.4,1.4" /> 473 <Billboard position="0,0,0" amplitude=1 material="Wagnis/Background" colour="0.695,0.085,0.804"/> 474 </attached> 475 <collisionShapes> 476 <BoxCollisionShape position="0,0,0" halfExtents="3,3,3" /> 477 </collisionShapes> 478 </WagnisProvince> 479 480 <WagnisProvince ID="1000" radarname="continue" health = 10000000 maxhealth = 10000000 initialhealth = 10000000 collisionType=kinematic mass=100 continent="0" position="0,75,137" pitch=90 rotationrate="0" rotationaxis="0,0,0"> 414 481 <attached> 415 482 <Model position="0,0,0" mesh="broke-satellite.mesh" scale3D="3,3,3" /> … … 424 491 </WagnisGameboard> 425 492 493 <Billboard position="0,27,32" amplitude=1 material="Wagnis/Arrow" rotation="0.4" colour="1,1,1"/> <!--3,21--> 494 <Billboard position="0,53.5,11" amplitude=1 material="Wagnis/Arrow" rotation="1.1" colour="1,1,1"/> <!--4,5--> 495 <Billboard position="0,29.5,52" amplitude=1 material="Wagnis/Arrow" rotation="2.2" colour="1,1,1"/> <!--19,21--> 496 <Billboard position="0,28,62" amplitude=1 material="Wagnis/Arrow" rotation="2.8" colour="1,1,1"/> <!--20,21--> 497 <Billboard position="0,27.5,71.5" amplitude=1 material="Wagnis/Arrow" rotation="2.7" colour="1,1,1"/> <!--20,22--> 498 <Billboard position="0,26.5,81.5" amplitude=1 material="Wagnis/Arrow" rotation="3" colour="1,1,1"/> <!--22,36--> 499 <Billboard position="0,23,87" amplitude=1 material="Wagnis/Arrow" rotation="2.7" colour="1,1,1"/> <!--23,36--> 500 <Billboard position="0,81.5,64" amplitude=1 material="Wagnis/Arrow" rotation="0" colour="1,1,1"/> <!--13,27--> 501 <Billboard position="0,81.5,38.5" amplitude=1 material="Wagnis/Arrow" rotation="-0.1" colour="1,1,1"/> <!--12,13--> 502 <Billboard position="0,76,96" amplitude=1 material="Wagnis/Arrow" rotation="0.3" colour="1,1,1"/> <!--27,29--> 503 <Billboard position="0,62,51.5" amplitude=1 material="Wagnis/Arrow" rotation="0.2" colour="1,1,1"/> <!--10,14--> 504 <Billboard position="0,31,91" amplitude=1 material="Wagnis/Arrow" rotation="0.1" colour="1,1,1"/> <!--20,36--> 505 <Billboard position="0,43,95.5" amplitude=1 material="Wagnis/Arrow" rotation="0.1" colour="1,1,1"/> <!--18,35--> 506 <Billboard position="0,37.5,93.5" amplitude=1 material="Wagnis/Arrow" rotation="0.7" colour="1,1,1"/> <!--18,36--> 507 <Billboard position="0,48.5,95.5" amplitude=1 material="Wagnis/Arrow" rotation="-0.5" colour="1,1,1"/> <!--18,33--> 508 509 510 511 <!-- 512 <Billboard position="0,0,0" amplitude=1 material="Wagnis/Background" colour="0.926, 0.8125, 0.082"/> 513 <Billboard position="0,0,0" amplitude=1 material="Wagnis/Background" colour="0.926, 0.293, 0.082"/> 514 <Billboard position="0,0,0" amplitude=1 material="Wagnis/Background" colour="0.515,0.199,0.054"/> 515 <Billboard position="0,0,0" amplitude=1 material="Wagnis/Background" colour="0.085,0.457,0.804"/> 516 <Billboard position="0,0,0" amplitude=1 material="Wagnis/Background" colour="0.256,0.804,0.085"/> 517 <Billboard position="0,0,0" amplitude=1 material="Wagnis/Background" colour="0.695,0.085,0.804"/> 518 --> 426 519 427 520 </Scene> -
code/branches/wagnis_HS18/data/levels/Wagnis_testlevel.oxw
r12160 r12173 122 122 </WagnisGameboard> 123 123 124 <Billboard position="0,45,75" amplitude=1 material="Wagnis/Background" colour="1,1,1"> 125 126 </Billboard> 127 124 128 125 129 </Scene> -
code/branches/wagnis_HS18/src/modules/wagnis/Wagnis.cc
r12172 r12173 18 18 this->initial_reinforcements_left = 2; //changed here 19 19 20 int n = 6;20 int n = 4; 21 21 for(int i = 0;i < n;i++){ 22 22 WagnisPlayer* p = new WagnisPlayer(context); … … 74 74 //Still empty provinces left 75 75 76 if(this->active_player < this->players.size()){76 if(this->active_player < (int)this->players.size()){ 77 77 this->active_player++; 78 78 }else{ … … 101 101 if(this->initial_reinforcements_left > 0){ 102 102 player->setActive(false); 103 if(this->active_player == this->players.size()){103 if(this->active_player == (int)this->players.size()){ 104 104 //Last player finished this round of initial troops. 105 105 this->initial_reinforcements_left -= 1; … … 142 142 int tc; 143 143 do{ 144 if(this->active_player < this->players.size()){144 if(this->active_player < (int)this->players.size()){ 145 145 this->active_player++; 146 146 }else{ -
code/branches/wagnis_HS18/src/modules/wagnis/Wagnis.h
r12172 r12173 1 /* 2 * ORXONOX - the hottest 3D action shooter ever to exist 3 * > www.orxonox.net < 4 * 5 * 6 * License notice: 7 * 8 * This program is free software; you can redistribute it and/or 9 * modify it under the terms of the GNU General Public License 10 * as published by the Free Software Foundation; either version 2 11 * of the License, or (at your option) any later version. 12 * 13 * This program is distributed in the hope that it will be useful, 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 16 * GNU General Public License for more details. 17 * 18 * You should have received a copy of the GNU General Public License 19 * along with this program; if not, write to the Free Software 20 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 21 * 22 * Authors: 23 * 24 * Co-authors: 25 * ... 26 * 27 */ 1 28 2 29
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