Changeset 12267 for code/branches/Boxhead_FS19
- Timestamp:
- Apr 4, 2019, 2:25:56 PM (6 years ago)
- Location:
- code/branches/Boxhead_FS19
- Files:
-
- 6 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/Boxhead_FS19/data/defaultConfig/keybindings.ini
r12216 r12267 167 167 XNeg="scale 1 rotateYaw" 168 168 XPos="scale -1 rotateYaw" 169 YNeg= 170 YPos= 169 YNeg="scale -1 rotatePitch" 170 YPos="scale 1 rotatePitch" 171 171 -
code/branches/Boxhead_FS19/data/levels/Hover.oxw
r12261 r12267 1 <?lua2 include("stats.oxo")3 include("HUDTemplates3.oxo")4 include("templates/lodInformation.oxt")5 include("templates/pickupRepresentationTemplates.oxt")6 7 ?>8 9 10 11 <?lua12 13 include("templates/spaceshipEscort.oxt")14 ?>15 1 <!-- include("HUDTemplates3.oxo") --> 16 2 <!-- include("templates/spaceshipSwallow.oxt") --> … … 41 27 ?> 42 28 29 30 31 32 33 34 35 36 <?lua 37 include("stats.oxo") 38 include("HUDTemplates3.oxo") 39 include("templates/lodInformation.oxt") 40 include("templates/pickupRepresentationTemplates.oxt") 41 42 ?> 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 43 61 <?lua 44 62 MAZE_NUM_CELLS = 10 … … 51 69 plugins = hover 52 70 gametype = Hover 71 53 72 54 73 > -
code/branches/Boxhead_FS19/data/levels/templates/spaceshipGhost.oxt
r12261 r12267 7 7 explosionchunks = 6 8 8 9 health = 30 10 maxhealth = 50 11 initialhealth = 30 9 health = 100 10 maxhealth = 100 11 initialhealth = 100 12 12 13 13 shieldhealth = 100 14 initialshieldhealth = 100 15 maxshieldhealth = 150 16 shieldabsorption = 0.9 17 shieldrechargerate = 3 18 shieldrechargewaittime = 0.0 19 20 primaryThrust = 600 21 auxilaryThrust = 30 14 primaryThrust = 25 15 auxilaryThrust = 25 22 16 rotationThrust = 25 23 17 … … 25 19 stallSpeed = 100; 26 20 27 boostPower = 30 28 boostPowerRate = 1 29 boostRate = 5 30 boostCooldownDuration = 15 21 31 22 32 23 shakeFrequency = 20 … … 58 49 <ExplosionPart mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 59 50 </explosion> 60 < ?lua51 <!-- <?lua 61 52 include("../includes/weaponSettingsGhost.oxi") 62 53 ?> 63 </SpaceShip>54 --> </SpaceShip> 64 55 </Template> 65 56 … … 78 69 boostfactor = 2 79 70 80 speedfront = 2571 speedfront = 50 81 72 speedback = 50 82 73 speedleftright = 50 … … 87 78 accelerationback = 100 88 79 accelerationleftright = 100 89 accelerationupdown = 10080 accelerationupdown = 0 90 81 > 91 82 <EffectContainer condition="normal or boost"> -
code/branches/Boxhead_FS19/data/levels/templates/spaceshipHover.oxt
r12261 r12267 20 20 primaryThrust = 200 21 21 auxilaryThrust = 30 22 rotationThrust = 2 522 rotationThrust = 20 23 23 24 24 jumpBoost = 90 -
code/branches/Boxhead_FS19/src/modules/hover/Hover.cc
r12211 r12267 39 39 #include "MazeGenerator.h" 40 40 #include "core/CoreIncludes.h" 41 42 41 43 42 44 namespace orxonox -
code/branches/Boxhead_FS19/src/modules/hover/HoverWall.cc
r11099 r12267 1 /*1 /* 2 2 * ORXONOX - the hottest 3D action shooter ever to exist 3 3 * > www.orxonox.net <
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