Changeset 12274 for code/branches/Boxhead_FS19
- Timestamp:
- Apr 4, 2019, 3:56:36 PM (6 years ago)
- Location:
- code/branches/Boxhead_FS19
- Files:
-
- 3 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/Boxhead_FS19/data/levels/includes/weaponSettingsHover.oxi
r12273 r12274 1 1 <weaponslots> 2 <WeaponSlot position="-3, 3,3" />3 <WeaponSlot position=" 3, 3,3" />2 <WeaponSlot position="-3,2,-3" /> 3 <WeaponSlot position=" 3,2,-3" /> 4 4 </weaponslots> 5 5 <weaponsets> -
code/branches/Boxhead_FS19/src/modules/weapons/projectiles/HoverGunProjectile.h
r12273 r12274 60 60 virtual void setMaterial(const std::string& material) override; 61 61 62 /** 63 @file LightningGunProjectile.h 64 @brief Definition of the LightningGunProjectile class. 65 */ 66 67 #ifndef _HoverGunProjectile_H__ 68 #define _HoverGunProjectile_H__ 69 70 #include "weapons/WeaponsPrereqs.h" 71 72 #include <string> 73 #include "tools/Timer.h" 74 #include "BillboardProjectile.h" 75 76 namespace orxonox 77 { 78 79 /** 80 @brief 81 The LightningGunProjectile is a projectile that is represented by a looped series of billboards. 82 83 @author 84 Joel Smely 85 @ingroup WeaponsProjectiles 86 */ 87 class _WeaponsExport HoverGunProjectile : public BillboardProjectile 88 { 89 public: 90 HoverGunProjectile(Context* context); 91 virtual ~HoverGunProjectile() {} 92 93 virtual void setMaterial(const std::string& material) override; 94 62 95 private: 63 96 void registerVariables(); -
code/branches/Boxhead_FS19/src/modules/weapons/weaponmodes/CMakeLists.txt
r12273 r12274 15 15 MineGun.cc 16 16 WagnisGun.cc 17 HoverGun.cc 17 18 )
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