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Ignore:
Timestamp:
Apr 4, 2019, 4:16:22 PM (6 years ago)
Author:
jeromela
Message:

Spielfeld angepasst. Next: Fumktionalitaet auch anpassen

Location:
code/branches/OrxoBlox_FS19/src/modules/OrxoBlox
Files:
2 edited

Legend:

Unmodified
Added
Removed
  • code/branches/OrxoBlox_FS19/src/modules/OrxoBlox/OrxoBlox.cc

    r12268 r12277  
    6868        this->bat_[0] = nullptr;
    6969
    70         this->setHUDTemplate("OrxoBloxHUD");
     70        //this->setHUDTemplate("pongHUD");
     71        //Error when specified
    7172
    7273        // Pre-set the timer, but don't start it yet.
     
    126127    void OrxoBlox::start()
    127128    {
    128         orxout() << "Hello" << endl;
    129129        if (this->center_ != nullptr) // There needs to be a OrxoBloxCenterpoint, i.e. the area the game takes place.
    130130        {
     
    185185        // Reset the variable.
    186186        this->bForceSpawn_ = temp;
     187
    187188    }
    188189
  • code/branches/OrxoBlox_FS19/src/modules/OrxoBlox/OrxoBloxCenterpoint.cc

    r12266 r12277  
     1/**
     2    Centerpoint: Konstruktion Spielfeld. Wird in orxoblox.oxw definiert.
     3*/
     4
     5
    16/*
    27 *   ORXONOX - the hottest 3D action shooter ever to exist
     
    5358        this->width_ = 200;
    5459        this->height_ = 120;
    55         this->ballspeed_ = 100;
     60        this->ballspeed_ = 60;
    5661        this->ballaccfactor_ = 1.0;
    5762        this->batspeed_ = 60;
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