Changeset 1306
- Timestamp:
- May 15, 2008, 11:33:46 PM (17 years ago)
- Location:
- code/branches/merge/src
- Files:
-
- 4 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/merge/src/network/Server.cc
r1299 r1306 149 149 processQueue(); 150 150 updateGamestate(); 151 152 151 // usleep(500000); // TODO remove 153 152 return; -
code/branches/merge/src/network/Synchronisable.cc
r1305 r1306 155 155 //std::cout << "inside getData" << std::endl; 156 156 if(classID==0) 157 COUT(3) << "classid 0 "<< std::endl;157 COUT(3) << "classid 0 " << this->getIdentifier()->getName() << std::endl; 158 158 classID=this->getIdentifier()->getNetworkID(); 159 159 std::list<synchronisableVariable *>::iterator i; -
code/branches/merge/src/orxonox/objects/Projectile.cc
r1263 r1306 63 63 64 64 this->destroyTimer_.setTimer(this->lifetime_, false, this, createExecutor(createFunctor(&Projectile::destroyObject))); 65 this->classID = this->getIdentifier()->getNetworkID(); // TODO: remove this hack 66 // COUT(3) << this->classID << std::endl; 65 67 } 66 68 -
code/branches/merge/src/orxonox/objects/SpaceShip.cc
r1299 r1306 456 456 if (this->bLMousePressed_ && this->timeToReload_ <= 0) 457 457 { 458 458 459 Projectile *p = new Projectile(this); 460 459 461 p->setBacksync(true); 460 462 this->timeToReload_ = this->reloadTime_;
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