put CommandEvaluation into it's own .cc and .h files
put some basic ConsoleCommands into ConsoleCommandCompilation.cc and .h
created a new class, ConsoleCommand, inheriting from ExecutorStatic, implementing all command-related features that were located in the Executor until now (at the moment only accessLevel_, but more will come - from reto and me)
renamed ConsoleCommand-macros to SetConsoleCommand (all related macros were changed the same way)
added a new command named "killdelays", that kills all delayed commands. helpful to stop disco