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Changeset 1608 for code/trunk/bin


Ignore:
Timestamp:
Jun 17, 2008, 3:33:03 PM (17 years ago)
Author:
landauf
Message:
  • added a backlight to all SpaceShips, leaving a trail behind (configurable)
  • changed some lines in SpaceShipAI, AI seems to be more fair now…
  • fixed a bug in Math.cc algorithms to calculate radar positions and AI movement (division by zero and acos of 1.000001)
  • added destroy() and destroydelay to ParticleSpawner, so the smoketrail of a destroyed enemy stays visible for some seconds
  • added 2 lines to Orxonox.cc to make the length of the backlight-trail independend of the gamespeed

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# !!! MEDIA UPDATE !!! #
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File:
1 edited

Legend:

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  • code/trunk/bin/levels/sample.oxw

    r1602 r1608  
    99  </audio-->
    1010
    11 <Ambient colourvalue="0.1, 0.1, 0.1" />
     11<Ambient colourvalue="0.5, 0.5, 0.5" />
    1212<Skybox src="Orxonox/Starbox" />
    1313<SpaceShip camera="true" position="0,0,0" scale="10" yawpitchroll="0,0,0" mesh="assff.mesh" maxSpeed="500" maxSideAndBackSpeed="50" maxRotation="1.0" transAcc="200" rotAcc="3.0" transDamp="75" rotDamp="1.0" />
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