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Ignore:
Timestamp:
Sep 3, 2008, 8:29:53 PM (16 years ago)
Author:
rgrieder
Message:

Changed internal Timer clock from float to uint64_t

Location:
code/branches/gui/src/core
Files:
2 edited

Legend:

Unmodified
Added
Removed
  • code/branches/gui/src/core/CorePrereqs.h

    r1689 r1695  
    100100  class ClassTreeMaskIterator;
    101101  class ClassTreeMaskNode;
     102  class Clock;
    102103  class CommandEvaluation;
    103104  class CommandExecutor;
  • code/branches/gui/src/core/RootGameState.cc

    r1690 r1695  
    131131    void RootGameState::start(int argc, char** argv)
    132132    {
     133        // start global orxonox time
     134        Clock clock;
     135
    133136        parseArguments(argc, argv);
    134137
     
    140143        gotoState(initialState);
    141144
    142         Clock clock;
    143145        while (this->activeChild_)
    144146        {
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