- Timestamp:
- Sep 7, 2008, 4:40:10 PM (16 years ago)
- File:
-
- 1 edited
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code/branches/network/visual_studio/vc8/network.vcproj
r1703 r1733 147 147 </File> 148 148 <File 149 RelativePath="..\..\src\network\GameStateClient.cc" 150 > 151 </File> 152 <File 153 RelativePath="..\..\src\network\GameStateManager.cc" 149 RelativePath="..\..\src\network\GamestateClient.cc" 150 > 151 </File> 152 <File 153 RelativePath="..\..\src\network\GamestateHandler.cc" 154 > 155 </File> 156 <File 157 RelativePath="..\..\src\network\GamestateManager.cc" 154 158 > 155 159 </File> … … 160 164 <File 161 165 RelativePath="..\..\src\network\PacketBuffer.cc" 162 >163 </File>164 <File165 RelativePath="..\..\src\network\PacketDecoder.cc"166 >167 </File>168 <File169 RelativePath="..\..\src\network\PacketGenerator.cc"170 166 > 171 167 </File> … … 199 195 <File 200 196 RelativePath="..\..\src\network\packet\Packet.cc" 197 > 198 </File> 199 <File 200 RelativePath="..\..\src\network\packet\Welcome.cc" 201 201 > 202 202 </File> … … 225 225 </File> 226 226 <File 227 RelativePath="..\..\src\network\GameStateClient.h" 228 > 229 </File> 230 <File 231 RelativePath="..\..\src\network\GameStateManager.h" 227 RelativePath="..\..\src\network\GamestateClient.h" 228 > 229 </File> 230 <File 231 RelativePath="..\..\src\network\GamestateHandler.h" 232 > 233 </File> 234 <File 235 RelativePath="..\..\src\network\GamestateManager.h" 232 236 > 233 237 </File> … … 237 241 </File> 238 242 <File 243 RelativePath="..\..\src\network\NetworkCallback.h" 244 > 245 </File> 246 <File 239 247 RelativePath="..\..\src\network\NetworkPrereqs.h" 240 248 > … … 242 250 <File 243 251 RelativePath="..\..\src\network\PacketBuffer.h" 244 >245 </File>246 <File247 RelativePath="..\..\src\network\PacketManager.h"248 >249 </File>250 <File251 RelativePath="..\..\src\network\PacketTypes.h"252 252 > 253 253 </File> … … 284 284 </File> 285 285 <File 286 RelativePath="..\..\src\network\packet\ PacketContent.h"286 RelativePath="..\..\src\network\packet\Welcome.h" 287 287 > 288 288 </File>
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