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Timestamp:
Sep 28, 2008, 1:15:26 AM (16 years ago)
Author:
rgrieder
Message:
  • "windows.h" —> "winbase.h" in Sleep.h. This causes less trouble with winsocks.h and winsocks2.h with enet.
  • adjusted import macros with OgreCEGUIRenderer to use our system partially.
  • moved XMLIncludes.h from util to core because we don't link util against tinyxml. So it would pretty awkward to have an tinyxml include there after all.
File:
1 edited

Legend:

Unmodified
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  • code/trunk/src/orxonox/objects/WorldEntity.h

    r1755 r1841  
    3535#include <OgreSceneNode.h>
    3636#include "util/Math.h"
    37 #include "util/XMLIncludes.h"
    3837#include "network/Synchronisable.h"
     38#include "core/XMLIncludes.h"
    3939#include "core/BaseObject.h"
    4040#include "Tickable.h"
    41 #include "../tools/Mesh.h"
     41#include "tools/Mesh.h"
    4242
    4343namespace orxonox
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