Changeset 1904 in orxonox.OLD for orxonox/trunk
- Timestamp:
- May 31, 2004, 11:42:10 PM (20 years ago)
- Location:
- orxonox/trunk
- Files:
-
- 3 added
- 11 edited
Legend:
- Unmodified
- Added
- Removed
-
orxonox/trunk/ToDo
r1896 r1904 6 6 7 7 - perspective change: smooth glide back in zero mode (pb) 8 - efficency in garbage collection ShootLaser 9 - player speed, *speed setting smoother (now taking current fps rate): average 8 10 9 11 -
orxonox/trunk/core/Makefile
r1896 r1904 42 42 input_output.o \ 43 43 environment.o \ 44 shoot_laser.o 44 shoot_laser.o \ 45 ai.o 45 46 46 47 TARGET = orxonox -
orxonox/trunk/core/data_tank.h
r1850 r1904 6 6 class DataTank { 7 7 8 p rivate:8 public: 9 9 DataTank (); 10 10 ~DataTank (); -
orxonox/trunk/core/environment.h
r1896 r1904 6 6 #define ENVIRONEMENT_H 7 7 8 8 #include "data_tank.h" 9 9 10 10 class Environment { -
orxonox/trunk/core/input_output.h
r1900 r1904 9 9 #include "player.h" 10 10 11 #include "data_tank.h" 11 12 12 13 class InputOutput { -
orxonox/trunk/core/npc.cc
r1899 r1904 53 53 54 54 55 void NPC::addAI(AI* ai) 56 { 57 58 } 59 55 60 56 61 void NPC::drawNPC(void) -
orxonox/trunk/core/npc.h
r1899 r1904 5 5 /* openGL Headers */ 6 6 #include <GL/glut.h> 7 8 #include "ai.h" 9 #include "data_tank.h" 7 10 8 11 class NPC { … … 22 25 void setPosition(float x, float y, float z); 23 26 void getPosition(float* x, float* y, float* z); 27 void addAI(AI* ai); 24 28 void setCollisionRadius(float r); 25 29 float getCollisionRadius(); -
orxonox/trunk/core/player.h
r1900 r1904 7 7 8 8 #include "shoot_laser.h" 9 //#include "world.h"9 #include "data_tank.h" 10 10 11 11 class Player { -
orxonox/trunk/core/proto_class.h
r1853 r1904 3 3 #define PROTO_CLASS_H 4 4 5 #include "data_tank.h" 5 6 6 7 class ProtoClass { 7 8 8 p rivate:9 public: 9 10 ProtoClass (); 10 11 ~ProtoClass (); -
orxonox/trunk/core/shoot_laser.h
r1900 r1904 7 7 8 8 #include "stdincl.h" 9 #include "data_tank.h" 9 10 10 11 class ShootLaser { -
orxonox/trunk/core/world.h
r1899 r1904 13 13 #include "shoot_laser.h" 14 14 #include "stdincl.h" 15 #include "data_tank.h" 15 16 16 17 class World {
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