- Timestamp:
- Oct 15, 2008, 1:55:36 PM (16 years ago)
- File:
-
- 1 edited
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code/trunk/src/orxonox/gamestates/GSLevel.cc
r1887 r1930 38 38 #include "core/CommandExecutor.h" 39 39 #include "core/ConsoleCommand.h" 40 #include "core/CommandLine.h" 40 41 #include "core/ConfigValueIncludes.h" 41 42 #include "core/CoreIncludes.h" … … 49 50 namespace orxonox 50 51 { 52 SetCommandLineArgument(level, "sample.oxw").setShortcut("l"); 53 51 54 GSLevel::GSLevel(const std::string& name) 52 55 : GameState<GSGraphics>(name) … … 157 160 // call the loader 158 161 COUT(0) << "Loading level..." << std::endl; 159 startLevel_ = new Level(Settings::getDataPath() + "levels/sample.oxw"); 162 std::string levelName; 163 CommandLine::getValue("level", &levelName); 164 startLevel_ = new Level(Settings::getDataPath() + std::string("levels/") + levelName); 160 165 Loader::open(startLevel_); 161 166 }
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