- Timestamp:
- Oct 20, 2008, 12:14:16 AM (16 years ago)
- Location:
- code/branches/objecthierarchy/src
- Files:
-
- 3 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/objecthierarchy/src/network/GamestateManager.cc
r1960 r1962 130 130 //Server::sendGameState? 131 131 packet::Gamestate *gs; 132 int gID = ClientInformation::findClient(clientID)->getGamestateID();132 unsigned int gID = ClientInformation::findClient(clientID)->getGamestateID(); 133 133 if(!reference) 134 134 return 0; -
code/branches/objecthierarchy/src/orxonox/gamestates/GSLevel.cc
r1949 r1962 144 144 void GSLevel::setTimeFactor(float factor) 145 145 { 146 /* 146 147 float change = factor / this->timeFactor_; 148 */ 147 149 this->timeFactor_ = factor; 148 150 /* -
code/branches/objecthierarchy/src/orxonox/objects/Trigger.cc
r1961 r1962 226 226 //XMLPortParamLoadOnlyTemplate(Trigger, "mode", setMode, xmlelement, mode, std::string); 227 227 228 // what are those last two parameters?229 //XMLPortObject(Trigger, Trigger, "", addTrigger, getTrigger, xmlelement, mode, false, true);230 228 XMLPortObject(Trigger, Trigger, "", addTrigger, getTrigger, xmlelement, mode); 231 229
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