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Ignore:
Timestamp:
Oct 29, 2008, 4:00:45 PM (16 years ago)
Author:
rgrieder
Message:

Reverted unintentional changes in lod branch.

Location:
code/branches/lod/src/orxonox
Files:
2 edited

Legend:

Unmodified
Added
Removed
  • code/branches/lod/src/orxonox/OrxonoxStableHeaders.h

    r2053 r2058  
    4646#endif
    4747#include <Ogre.h>
    48 #include <OgreProgressiveMesh.h>
    4948#include <CEGUI.h>
    5049#include <boost/thread/recursive_mutex.hpp>
  • code/branches/lod/src/orxonox/gamestates/GSLevel.cc

    r2053 r2058  
    3838#include "core/CommandExecutor.h"
    3939#include "core/ConsoleCommand.h"
     40#include "core/CommandLine.h"
    4041#include "core/ConfigValueIncludes.h"
    4142#include "core/CoreIncludes.h"
     
    4950namespace orxonox
    5051{
     52    SetCommandLineArgument(level, "sample.oxw").setShortcut("l");
     53
    5154    GSLevel::GSLevel(const std::string& name)
    5255        : GameState<GSGraphics>(name)
     
    157160        // call the loader
    158161        COUT(0) << "Loading level..." << std::endl;
    159         startLevel_ = new Level(Settings::getDataPath() + "levels/sample.oxw");
     162        std::string levelName;
     163        CommandLine::getValue("level", &levelName);
     164        startLevel_ = new Level(Settings::getDataPath() + std::string("levels/") + levelName);
    160165        Loader::open(startLevel_);
    161166    }
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