Changeset 2086 for code/branches/objecthierarchy/src
- Timestamp:
- Nov 1, 2008, 5:43:52 PM (16 years ago)
- Location:
- code/branches/objecthierarchy/src
- Files:
-
- 6 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/objecthierarchy/src/core/Factory.cc
r2019 r2086 76 76 getFactoryPointer()->identifierStringMap_[name] = identifier; 77 77 getFactoryPointer()->identifierNetworkIDMap_[identifier->getNetworkID()] = identifier; 78 std::cout << identifier->getName() << ": " << identifier->getNetworkID() << std::endl;78 //std::cout << identifier->getName() << ": " << identifier->getNetworkID() << std::endl; 79 79 } 80 80 … … 89 89 getFactoryPointer()->identifierNetworkIDMap_.erase(oldID); 90 90 getFactoryPointer()->identifierNetworkIDMap_[newID] = identifier; 91 std::cout << identifier->getName() << ": " << oldID << " -> " << newID << std::endl;91 //std::cout << identifier->getName() << ": " << oldID << " -> " << newID << std::endl; 92 92 } 93 93 -
code/branches/objecthierarchy/src/core/Identifier.h
r2084 r2086 67 67 #include "Iterator.h" 68 68 #include "Super.h" 69 #include "Functor.h" 69 70 #include "util/Debug.h" 70 71 #include "util/String.h" -
code/branches/objecthierarchy/src/orxonox/LevelManager.cc
r2072 r2086 103 103 void LevelManager::clientConnected(unsigned int clientID) 104 104 { 105 COUT( 0) << "client connected" << std::endl;105 COUT(3) << "client connected" << std::endl; 106 106 107 107 // create new HumanPlayer instance … … 119 119 void LevelManager::clientDisconnected(unsigned int clientID) 120 120 { 121 COUT( 0) << "client disconnected" << std::endl;121 COUT(3) << "client disconnected" << std::endl; 122 122 123 123 // remove from clients-map -
code/branches/objecthierarchy/src/orxonox/objects/gametypes/Gametype.cc
r2072 r2086 58 58 this->startCountdown_ = 0; 59 59 this->bStartCountdownRunning_ = false; 60 61 COUT(0) << "created Gametype" << std::endl;62 60 } 63 61 -
code/branches/objecthierarchy/src/orxonox/objects/infos/Level.cc
r2072 r2086 56 56 if (this->xmlfilename_.length() >= Settings::getDataPath().length()) 57 57 this->xmlfilename_ = this->xmlfilename_.substr(Settings::getDataPath().length()); 58 59 COUT(0) << "created Level" << std::endl;60 58 } 61 59 … … 139 137 void Level::playerEntered(PlayerInfo* player) 140 138 { 141 COUT( 0) << "player entered level" << std::endl;139 COUT(3) << "player entered level" << std::endl; 142 140 player->setGametype(this->getGametype()); 143 141 } … … 145 143 void Level::playerLeft(PlayerInfo* player) 146 144 { 145 COUT(3) << "player left level" << std::endl; 147 146 player->setGametype(0); 148 147 } -
code/branches/objecthierarchy/src/orxonox/objects/worldentities/ControllableEntity.cc
r2072 r2086 197 197 void ControllableEntity::startLocalControl() 198 198 { 199 std::cout << this->getObjectID() << " ###### start local control" << std::endl;199 // std::cout << this->getObjectID() << " ###### start local control" << std::endl; 200 200 this->camera_ = new Camera(this); 201 201 this->camera_->requestFocus(); … … 216 216 void ControllableEntity::stopLocalControl() 217 217 { 218 std::cout << "###### stop local control" << std::endl;218 // std::cout << "###### stop local control" << std::endl; 219 219 this->camera_->detachFromParent(); 220 220 delete this->camera_;
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