- Timestamp:
- Dec 3, 2008, 6:26:53 PM (16 years ago)
- File:
-
- 1 edited
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code/branches/weapon2/src/orxonox/objects/weaponSystem/weapons/LaserGun.cc
r2331 r2337 61 61 if ( this->getBulletReadyToShoot() && this->getMagazineReadyToShoot() ) 62 62 { 63 COUT(0) << "LaserGun::fire - ready to shoot" << std::endl; 63 64 //take munition 64 this->getAttachedMunition( )->removeBullets(1,this);65 this->getAttachedMunition(this->munitionType_)->removeBullets(1,this); 65 66 Weapon::bulletTimer(); 66 67 this->setBulletReadyToShoot(false);
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