Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

Ignore:
Timestamp:
Dec 10, 2008, 2:38:33 PM (16 years ago)
Author:
polakma
Message:

changed Weapon::fire and munition reloading

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/weapon2/src/orxonox/objects/worldentities/pawns/Pawn.cc

    r2366 r2379  
    5353        this->lastHitOriginator_ = 0;
    5454
    55         //WeaponSystem
    5655        weaponSystem_ = new WeaponSystem(this);
    57         /*
    58         WeaponSet * weaponSet1 = new WeaponSet(this,1);
    59         this->weaponSystem_->attachWeaponSet(weaponSet1);
    60         //totally bad solution...
    61         weaponSet1->setParentWeaponSystem(weaponSystem_);
    62         */
    6356
    6457        this->registerVariables();
Note: See TracChangeset for help on using the changeset viewer.