- Timestamp:
- Dec 14, 2008, 12:09:32 AM (16 years ago)
- Location:
- code/branches/physics/visual_studio/vc8
- Files:
-
- 4 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/physics/visual_studio/vc8/bullet_collision.vcproj
r2192 r2432 180 180 > 181 181 <File 182 RelativePath="..\..\src\bullet\BulletCollision\CollisionDispatch\btActivatingCollisionAlgorithm.cpp" 183 > 184 </File> 185 <File 182 186 RelativePath="..\..\src\bullet\BulletCollision\CollisionDispatch\btBoxBoxCollisionAlgorithm.cpp" 183 187 > … … 221 225 <File 222 226 RelativePath="..\..\src\bullet\BulletCollision\CollisionDispatch\btEmptyCollisionAlgorithm.cpp" 227 > 228 </File> 229 <File 230 RelativePath="..\..\src\bullet\BulletCollision\CollisionDispatch\btGhostObject.cpp" 223 231 > 224 232 </File> … … 389 397 </Filter> 390 398 <Filter 391 Name="G IMPACT"399 Name="Gimpact" 392 400 > 393 401 <File … … 449 457 <File 450 458 RelativePath="..\..\src\bullet\BulletCollision\NarrowPhaseCollision\btGjkConvexCast.cpp" 451 >452 </File>453 <File454 RelativePath="..\..\src\bullet\BulletCollision\NarrowPhaseCollision\btGjkEpa.cpp"455 459 > 456 460 </File> … … 554 558 > 555 559 <File 560 RelativePath="..\..\src\bullet\BulletCollision\CollisionDispatch\btActivatingCollisionAlgorithm.h" 561 > 562 </File> 563 <File 556 564 RelativePath="..\..\src\bullet\BulletCollision\CollisionDispatch\btBoxBoxCollisionAlgorithm.h" 557 565 > … … 603 611 <File 604 612 RelativePath="..\..\src\bullet\BulletCollision\CollisionDispatch\btEmptyCollisionAlgorithm.h" 613 > 614 </File> 615 <File 616 RelativePath="..\..\src\bullet\BulletCollision\CollisionDispatch\btGhostObject.h" 605 617 > 606 618 </File> … … 783 795 </Filter> 784 796 <Filter 785 Name="G IMPACT"797 Name="Gimpact" 786 798 > 787 799 <File … … 831 843 <File 832 844 RelativePath="..\..\src\bullet\BulletCollision\GIMPACT\btTriangleShapeEx.h" 845 > 846 </File> 847 <File 848 RelativePath="..\..\src\bullet\BulletCollision\GIMPACT\gim_array.h" 849 > 850 </File> 851 <File 852 RelativePath="..\..\src\bullet\BulletCollision\GIMPACT\gim_basic_geometry_operations.h" 853 > 854 </File> 855 <File 856 RelativePath="..\..\src\bullet\BulletCollision\GIMPACT\gim_bitset.h" 857 > 858 </File> 859 <File 860 RelativePath="..\..\src\bullet\BulletCollision\GIMPACT\gim_box_collision.h" 861 > 862 </File> 863 <File 864 RelativePath="..\..\src\bullet\BulletCollision\GIMPACT\gim_box_set.h" 865 > 866 </File> 867 <File 868 RelativePath="..\..\src\bullet\BulletCollision\GIMPACT\gim_clip_polygon.h" 869 > 870 </File> 871 <File 872 RelativePath="..\..\src\bullet\BulletCollision\GIMPACT\gim_contact.h" 873 > 874 </File> 875 <File 876 RelativePath="..\..\src\bullet\BulletCollision\GIMPACT\gim_geom_types.h" 877 > 878 </File> 879 <File 880 RelativePath="..\..\src\bullet\BulletCollision\GIMPACT\gim_geometry.h" 881 > 882 </File> 883 <File 884 RelativePath="..\..\src\bullet\BulletCollision\GIMPACT\gim_hash_table.h" 885 > 886 </File> 887 <File 888 RelativePath="..\..\src\bullet\BulletCollision\GIMPACT\gim_linear_math.h" 889 > 890 </File> 891 <File 892 RelativePath="..\..\src\bullet\BulletCollision\GIMPACT\gim_math.h" 893 > 894 </File> 895 <File 896 RelativePath="..\..\src\bullet\BulletCollision\GIMPACT\gim_memory.h" 897 > 898 </File> 899 <File 900 RelativePath="..\..\src\bullet\BulletCollision\GIMPACT\gim_radixsort.h" 901 > 902 </File> 903 <File 904 RelativePath="..\..\src\bullet\BulletCollision\GIMPACT\gim_tri_collision.h" 833 905 > 834 906 </File> … … 855 927 <File 856 928 RelativePath="..\..\src\bullet\BulletCollision\NarrowPhaseCollision\btGjkConvexCast.h" 857 >858 </File>859 <File860 RelativePath="..\..\src\bullet\BulletCollision\NarrowPhaseCollision\btGjkEpa.h"861 929 > 862 930 </File> -
code/branches/physics/visual_studio/vc8/bullet_dynamics.vcproj
r2192 r2432 208 208 </File> 209 209 </Filter> 210 <Filter 211 Name="Character" 212 > 213 <File 214 RelativePath="..\..\src\bullet\BulletDynamics\Character\btKinematicCharacterController.cpp" 215 > 216 </File> 217 </Filter> 210 218 </Filter> 211 219 <Filter … … 318 326 </File> 319 327 </Filter> 328 <Filter 329 Name="Character" 330 > 331 <File 332 RelativePath="..\..\src\bullet\BulletDynamics\Character\btCharacterControllerInterface.h" 333 > 334 </File> 335 <File 336 RelativePath="..\..\src\bullet\BulletDynamics\Character\btKinematicCharacterController.h" 337 > 338 </File> 339 </Filter> 320 340 </Filter> 321 341 </Files> -
code/branches/physics/visual_studio/vc8/bullet_linearmath.vcproj
r2192 r2432 203 203 </File> 204 204 <File 205 RelativePath="..\..\src\bullet\LinearMath\btPoint3.h"206 >207 </File>208 <File209 205 RelativePath="..\..\src\bullet\LinearMath\btPoolAllocator.h" 210 206 > -
code/branches/physics/visual_studio/vc8/orxonox_vc8.sln
r2192 r2432 13 13 {F101C2F0-1CB9-4A57-827B-6C399A99B28F} = {F101C2F0-1CB9-4A57-827B-6C399A99B28F} 14 14 {271715F3-5B90-4110-A552-70C788084A86} = {271715F3-5B90-4110-A552-70C788084A86} 15 {09E86264-CA02-4A60-98EA-61BB3F460160} = {09E86264-CA02-4A60-98EA-61BB3F460160}16 15 {C8659D22-3CB7-41C9-A1BC-B40DB70A31A5} = {C8659D22-3CB7-41C9-A1BC-B40DB70A31A5} 17 16 {41481057-47FD-4BEF-853B-7EF5F975F05E} = {41481057-47FD-4BEF-853B-7EF5F975F05E} … … 170 169 EndProject 171 170 Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "bullet_linearmath", "bullet_linearmath.vcproj", "{C8659D22-3CB7-41C9-A1BC-B40DB70A31A5}" 172 ProjectSection(WebsiteProperties) = preProject173 Debug.AspNetCompiler.Debug = "True"174 Release.AspNetCompiler.Debug = "False"175 EndProjectSection176 EndProject177 Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "bullet_softbody", "bullet_softbody.vcproj", "{09E86264-CA02-4A60-98EA-61BB3F460160}"178 171 ProjectSection(WebsiteProperties) = preProject 179 172 Debug.AspNetCompiler.Debug = "True" … … 261 254 {C8659D22-3CB7-41C9-A1BC-B40DB70A31A5}.Release|Win32.ActiveCfg = Release|Win32 262 255 {C8659D22-3CB7-41C9-A1BC-B40DB70A31A5}.Release|Win32.Build.0 = Release|Win32 263 {09E86264-CA02-4A60-98EA-61BB3F460160}.Debug|Win32.ActiveCfg = Debug|Win32264 {09E86264-CA02-4A60-98EA-61BB3F460160}.Debug|Win32.Build.0 = Debug|Win32265 {09E86264-CA02-4A60-98EA-61BB3F460160}.Release|Win32.ActiveCfg = Release|Win32266 {09E86264-CA02-4A60-98EA-61BB3F460160}.Release|Win32.Build.0 = Release|Win32267 256 EndGlobalSection 268 257 GlobalSection(SolutionProperties) = preSolution … … 285 274 {41481057-47FD-4BEF-853B-7EF5F975F05E} = {B9D56701-B4DB-43F8-9920-241CA418C1CE} 286 275 {C8659D22-3CB7-41C9-A1BC-B40DB70A31A5} = {B9D56701-B4DB-43F8-9920-241CA418C1CE} 287 {09E86264-CA02-4A60-98EA-61BB3F460160} = {B9D56701-B4DB-43F8-9920-241CA418C1CE}288 276 EndGlobalSection 289 277 EndGlobal
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