Changeset 2441
- Timestamp:
- Dec 14, 2008, 3:08:25 PM (16 years ago)
- Location:
- code/branches/objecthierarchy2
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/objecthierarchy2/TODO
r2171 r2441 3 3 test network functionality with paketloss/delay: http://www.linuxfoundation.org/en/Net:Netem#Packet_loss 4 4 5 bidirectional6 7 5 minimize synchronisableHeader 8 6 9 7 10 !!! check that enet does not cause a packet traffic jam when a reliable packet gets missed !!!11 8 !!! ensure that objects get synched, when newly created, even if not their tick 12 9 -
code/branches/objecthierarchy2/src/network/packet/Gamestate.cc
r2171 r2441 351 351 //copy in the zeros 352 352 for(it=dataMap_.begin(); it!=dataMap_.end(); it++){ 353 if(it->second->getSize(HEADER->id)==0) 354 continue; 353 355 oldobjectheader = (synchronisableHeader*)origdata; 354 356 newobjectheader = (synchronisableHeader*)newdata;
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