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Ignore:
Timestamp:
Dec 17, 2008, 6:18:41 PM (16 years ago)
Author:
rgrieder
Message:

Changed all C-Style casts with C++ casts that I was able to find with a regex.

Location:
code/branches/presentation/src/orxonox
Files:
3 edited

Legend:

Unmodified
Added
Removed
  • code/branches/presentation/src/orxonox/objects/controllers/ArtificialController.cc

    r2493 r2506  
    8888        {
    8989//            if (it->getTeamNr() != this->getTeamNr())
    90             if ((ControllableEntity*)(*it) != this->getControllableEntity())
     90            if (static_cast<ControllableEntity*>(*it) != this->getControllableEntity())
    9191            {
    9292                float speed = this->getControllableEntity()->getVelocity().length();
  • code/branches/presentation/src/orxonox/objects/worldentities/pawns/Pawn.h

    r2501 r2506  
    8787
    8888            inline const WorldEntity* getWorldEntity() const
    89                 { return (WorldEntity*)this; }
     89                { return const_cast<Pawn*>(this); }
    9090
    9191            inline void setSpawnParticleSource(const std::string& source)
  • code/branches/presentation/src/orxonox/tools/Timer.h

    r2485 r2506  
    160160                this->bLoop_ = bLoop;
    161161                executor->setObject(object);
    162                 this->executor_ = (Executor*)executor;
     162                this->executor_ = static_cast<Executor*>(executor);
    163163                this->bActive_ = true;
    164164
     
    198198                this->setInterval(interval);
    199199                this->bLoop_ = bLoop;
    200                 this->executor_ = (Executor*)executor;
     200                this->executor_ = static_cast<Executor*>(executor);
    201201                this->bActive_ = true;
    202202
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