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Ignore:
Timestamp:
Dec 23, 2008, 11:34:35 PM (16 years ago)
Author:
rgrieder
Message:

Merged revisions 2384-2436 from presentation branch to bugger.

Location:
code/branches/bugger
Files:
18 edited
2 copied

Legend:

Unmodified
Added
Removed
  • code/branches/bugger

  • code/branches/bugger/src/orxonox/objects/worldentities/Backlight.cc

    • Property svn:mergeinfo changed (with no actual effect on merging)
  • code/branches/bugger/src/orxonox/objects/worldentities/Backlight.h

    • Property svn:mergeinfo changed (with no actual effect on merging)
  • code/branches/bugger/src/orxonox/objects/worldentities/CMakeLists.txt

    r2414 r2533  
    1616  ParticleEmitter.cc
    1717  ParticleSpawner.cc
     18  Planet.cc
    1819  SpawnPoint.cc
    1920)
  • code/branches/bugger/src/orxonox/objects/worldentities/Camera.cc

    • Property svn:mergeinfo changed (with no actual effect on merging)
  • code/branches/bugger/src/orxonox/objects/worldentities/Camera.h

    • Property svn:mergeinfo changed (with no actual effect on merging)
  • code/branches/bugger/src/orxonox/objects/worldentities/ControllableEntity.cc

    r2531 r2533  
    8080        this->server_orientation_ = Quaternion::IDENTITY;
    8181        this->client_orientation_ = Quaternion::IDENTITY;
     82       
     83        this->setPriority( priority::very_high );
    8284
    8385        this->setConfigValues();
  • code/branches/bugger/src/orxonox/objects/worldentities/Model.cc

    r2531 r2533  
    4040    Model::Model(BaseObject* creator) : PositionableEntity(creator)
    4141    {
    42         static unsigned int i=10;
    4342        RegisterObject(Model);
    4443
     
    4645
    4746        this->registerVariables();
    48         this->setObjectPriority(i++);
    4947    }
    5048
  • code/branches/bugger/src/orxonox/objects/worldentities/MovableEntity.cc

    r2531 r2533  
    5252        this->overwrite_position_ = Vector3::ZERO;
    5353        this->overwrite_orientation_ = Quaternion::IDENTITY;
     54       
     55        this->setPriority( priority::low );
    5456
    5557        this->registerVariables();
  • code/branches/bugger/src/orxonox/objects/worldentities/ParticleSpawner.cc

    • Property svn:mergeinfo changed (with no actual effect on merging)
  • code/branches/bugger/src/orxonox/objects/worldentities/ParticleSpawner.h

    • Property svn:mergeinfo changed (with no actual effect on merging)
  • code/branches/bugger/src/orxonox/objects/worldentities/PositionableEntity.cc

    r2531 r2533  
    3838    {
    3939        RegisterObject(PositionableEntity);
     40       
     41        this->setPriority( priority::very_low );
    4042
    4143        this->registerVariables();
  • code/branches/bugger/src/orxonox/objects/worldentities/triggers/DistanceTrigger.cc

    • Property svn:mergeinfo changed (with no actual effect on merging)
  • code/branches/bugger/src/orxonox/objects/worldentities/triggers/DistanceTrigger.h

    • Property svn:mergeinfo changed (with no actual effect on merging)
  • code/branches/bugger/src/orxonox/objects/worldentities/triggers/PlayerTrigger.cc

    r2530 r2533  
    2828
    2929/**
    30     @file PlayerTrigger.cc
     30    @file
    3131    @brief
    32         Implementation of the PlayerTrigger class.
     32    Implementation of the PlayerTrigger class.
    3333*/
    3434
     
    3838#include "core/CoreIncludes.h"
    3939
    40 namespace orxonox {
    41 
     40namespace orxonox
     41{
    4242    /**
    4343    @brief
     
    4747    {
    4848        RegisterObject(PlayerTrigger);
    49        
     49
    5050        this->player_ = NULL;
    5151        this->isForPlayer_ = true;
    5252    }
    53    
     53
    5454    /**
    5555    @brief
     
    6666    void PlayerTrigger::XMLPort(Element& xmlelement, XMLPort::Mode mode)
    6767    {
    68         SUPER(PlayerTrigger, XMLPort, xmlelement, mode);
     68        SUPER(PlayerTrigger, XMLPort, xmlelement, mode);
    6969    }
    70 
    7170}
  • code/branches/bugger/src/orxonox/objects/worldentities/triggers/PlayerTrigger.h

    r2530 r2533  
    2828
    2929/**
    30     @file PlayerTrigger.h
     30    @file
    3131    @brief
    32         Definition of the PlayerTrigger class.
     32    Definition of the PlayerTrigger class.
    3333*/
    3434
     
    4040#include "Trigger.h"
    4141
    42 namespace orxonox {
    43    
     42namespace orxonox
     43{
    4444    /**
    4545    @brief
     
    5050    class _OrxonoxExport PlayerTrigger : public Trigger
    5151    {
    52         public:
    53             PlayerTrigger(BaseObject* creator);
    54             virtual ~PlayerTrigger();
    55            
    56             virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); //!< Method for creating a PlayerTrigger object through XML.
     52    public:
     53        PlayerTrigger(BaseObject* creator);
     54        virtual ~PlayerTrigger();
     55       
     56        virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); //!< Method for creating a PlayerTrigger object through XML.
     57       
     58        /**
     59        @brief Returns the player that triggered the PlayerTrigger.
     60        @return Returns a pointer to the ControllableEntity that triggered the PlayerTrigger.
     61        */
     62        inline ControllableEntity* getTriggeringPlayer(void) const
     63            { return this->player_; }
     64       
     65        /**
     66        @brief Checks whether the PlayerTrigger normally returns a ControllableEntity.
     67        @return Returns true if the PlayerTrigger normally returns a ControllableEntity.
     68        */
     69        inline bool isForPlayer(void) const
     70           { return this->isForPlayer_; }
    5771           
    58             /**
    59             @brief Returns the player that triggered the PlayerTrigger.
    60             @return Returns a pointer to the ControllableEntity that triggered the PlayerTrigger.
    61             */
    62             inline ControllableEntity* getTriggeringPlayer(void) const
    63                 { return this->player_; }
    64            
    65             /**
    66             @brief Checks whether the PlayerTrigger normally returns a ControllableEntity.
    67             @return Returns true if the PlayerTrigger normally returns a ControllableEntity.
    68             */
    69             inline bool isForPlayer(void) const
    70                { return this->isForPlayer_; }
    71            
    72         protected:
    73             virtual bool isTriggered(TriggerMode mode) = 0;
    74            
    75             /**
    76             @brief Set the player that triggered the PlayerTrigger. This is normally done by classes inheriting vom PlayerTrigger.
    77             @param player A pointer to the ControllableEntity that triggered the PlayerTrigger.
    78             */
    79             inline void setTriggeringPlayer(ControllableEntity* player)
    80                { this->player_ = player; }
     72    protected:
     73        virtual bool isTriggered(TriggerMode mode) = 0;
     74       
     75        /**
     76        @brief Set the player that triggered the PlayerTrigger. This is normally done by classes inheriting vom PlayerTrigger.
     77        @param player A pointer to the ControllableEntity that triggered the PlayerTrigger.
     78        */
     79        inline void setTriggeringPlayer(ControllableEntity* player)
     80           { this->player_ = player; }
    8181
    8282            /**
     
    8484            @param isForPlayer Should be true when the PlayerTrigger schould be set to normally be triggered by ControllableEntities, false if not.
    8585            */
    86             inline void setForPlayer(bool isForPlayer)
    87                { this->isForPlayer_ = isForPlayer; }
    88            
    89         private:
    90             ControllableEntity* player_; //!< The player that triggered the PlayerTrigger.
    91             bool isForPlayer_; //!< Is true when the PlayerTrigger schould be set to normally be triggered by ControllableEntities.
    92        
     86        inline void setForPlayer(bool isForPlayer)
     87           { this->isForPlayer_ = isForPlayer; }
     88       
     89    private:
     90        ControllableEntity* player_; //!< The player that triggered the PlayerTrigger.
     91        bool isForPlayer_; //!< Is true when the PlayerTrigger schould be set to normally be triggered by ControllableEntities.
     92   
    9393    };
    9494
  • code/branches/bugger/src/orxonox/objects/worldentities/triggers/Trigger.cc

    • Property svn:mergeinfo changed (with no actual effect on merging)
  • code/branches/bugger/src/orxonox/objects/worldentities/triggers/Trigger.h

    • Property svn:mergeinfo changed (with no actual effect on merging)
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