Changeset 2706 for code/branches/buildsystem3/src/network/packet
- Timestamp:
- Feb 28, 2009, 12:35:04 PM (16 years ago)
- File:
-
- 1 edited
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code/branches/buildsystem3/src/network/packet/Gamestate.cc
r2662 r2706 110 110 for(it = ObjectList<Synchronisable>::begin(); it; ++it){ 111 111 112 tempsize=it->getSize(id, mode); 112 113 #ifndef NDEBUG 113 tempsize=it->getSize(id, mode);114 114 if(currentsize+tempsize > size){ 115 115 assert(0); // if we don't use multithreading this part shouldn't be neccessary … … 184 184 { 185 185 bool b = s->updateData(mem, mode); 186 if(!b) 187 COUT(0) << "data could not be updated" << endl; 186 188 assert(b); 187 189 }
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