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Ignore:
Timestamp:
Mar 19, 2009, 10:58:43 AM (16 years ago)
Author:
rgrieder
Message:

Move graphic related content of GSGraphics to GraphicsManager which originally was GraphisEngine (but since we don't have an engine of our own, I renamed it).
Reduced OgreWindowEventUtilities.h dependency from GraphisManager.h (includes windows.h).

Location:
code/branches/gui/src/orxonox/overlays/console
Files:
2 edited

Legend:

Unmodified
Added
Removed
  • code/branches/gui/src/orxonox/overlays/console/InGameConsole.cc

    r2800 r2801  
    410410        @brief Resizes the console elements. Call if window size changes.
    411411    */
    412     void InGameConsole::windowResized(int newWidth, int newHeight)
     412    void InGameConsole::windowResized(unsigned int newWidth, unsigned int newHeight)
    413413    {
    414414        this->windowW_ = newWidth;
  • code/branches/gui/src/orxonox/overlays/console/InGameConsole.h

    r2800 r2801  
    8181        void print(const std::string& text, int index, bool alwaysShift = false);
    8282
    83         void windowResized(int newWidth, int newHeight);
     83        void windowResized(unsigned int newWidth, unsigned int newHeight);
    8484
    8585        // config value related
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