Changeset 2854
- Timestamp:
- Mar 26, 2009, 4:33:32 PM (16 years ago)
- Location:
- code/branches/gui/src/orxonox/gamestates
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/gui/src/orxonox/gamestates/GSGraphics.cc
r2850 r2854 143 143 void GSGraphics::update(const Clock& time) 144 144 { 145 if (this->getActivity().topState) 146 { 147 // This state can not 'survive' on its own. 148 // Load a user interface therefore 149 Game::getInstance().requestState("mainMenu"); 150 } 151 145 152 uint64_t timeBeforeTick = time.getRealMicroseconds(); 146 153 -
code/branches/gui/src/orxonox/gamestates/GSRoot.cc
r2850 r2854 100 100 if (CommandLine::getValue("client").getBool()) 101 101 { 102 Game::getInstance().requestStates("graphics, standalone, level");102 Game::getInstance().requestStates("graphics, client, level"); 103 103 loadLevel = true; 104 104 } … … 109 109 } 110 110 111 // Determine where to start 112 if (!loadLevel) 113 { 114 if (CommandLine::getValue("console").getBool()) 115 { 116 // Start the game in the console without 3D graphics 117 Game::getInstance().requestState("ioConsole"); 118 } 119 else 120 { 121 // Start in GUI mode 122 Game::getInstance().requestStates("graphics, mainMenu"); 123 } 111 // Determine where to start otherwise 112 if (!loadLevel && !CommandLine::getValue("console").getBool()) 113 { 114 // Also load graphics 115 Game::getInstance().requestState("graphics"); 124 116 } 125 117 }
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