Changeset 2864 in orxonox.OLD for orxonox/trunk
- Timestamp:
- Nov 16, 2004, 1:29:06 AM (20 years ago)
- Location:
- orxonox/trunk
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
orxonox/trunk/NEWS
r2017 r2864 1 Date: November 16, 2004 2 Topic: Importer 3 Body: There now exists a possibility to import .obj-files (alias wavefront format) into the Game. You can find some test models here: <A href="/models/files">models</a>. You can also test them with the included importer which is locates in trunk/importer. enjoy. 4 5 1 6 Date: June 22, 2004 2 7 Topic: Develop on Win32 - bg -
orxonox/trunk/src/world.cc
r2822 r2864 214 214 c4.cross(*v3 - *v4); 215 215 216 glNormal3f(c1.x, c1.y, c1.z); 216 217 217 glVertex3f(v1->x, v1->y, v1->z); 218 glNormal3f(c2.x, c2.y, c2.z); 218 219 219 glVertex3f(v2->x, v2->y, v2->z); 220 glNormal3f(c3.x, c3.y, c3.z); 220 221 221 glVertex3f(v3->x, v3->y, v3->z); 222 222 glNormal3f(c4.x, c4.y, c4.z);
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