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Ignore:
Timestamp:
Mar 31, 2009, 8:05:51 PM (16 years ago)
Author:
rgrieder
Message:

Update from Bullet 2.73 to 2.74.

Location:
code/trunk/src/bullet/BulletDynamics/Vehicle
Files:
2 edited

Legend:

Unmodified
Added
Removed
  • code/trunk/src/bullet/BulletDynamics/Vehicle/btRaycastVehicle.cpp

    r2662 r2882  
    2020#include "btWheelInfo.h"
    2121#include "LinearMath/btMinMax.h"
    22 
    23 
     22#include "LinearMath/btIDebugDraw.h"
    2423#include "BulletDynamics/ConstraintSolver/btContactConstraint.h"
    2524
     
    2726
    2827btRaycastVehicle::btRaycastVehicle(const btVehicleTuning& tuning,btRigidBody* chassis,  btVehicleRaycaster* raycaster )
    29 : btTypedConstraint(VEHICLE_CONSTRAINT_TYPE),
    30 m_vehicleRaycaster(raycaster),
     28:m_vehicleRaycaster(raycaster),
    3129m_pitchControl(btScalar(0.))
    3230{
     
    8886const btTransform&      btRaycastVehicle::getWheelTransformWS( int wheelIndex ) const
    8987{
    90         assert(wheelIndex < getNumWheels());
     88        btAssert(wheelIndex < getNumWheels());
    9189        const btWheelInfo& wheel = m_wheelInfo[wheelIndex];
    9290        return wheel.m_worldTransform;
     
    176174        btVehicleRaycaster::btVehicleRaycasterResult    rayResults;
    177175
    178         assert(m_vehicleRaycaster);
     176        btAssert(m_vehicleRaycaster);
    179177
    180178        void* object = m_vehicleRaycaster->castRay(source,target,rayResults);
     
    360358void    btRaycastVehicle::setSteeringValue(btScalar steering,int wheel)
    361359{
    362         assert(wheel>=0 && wheel < getNumWheels());
     360        btAssert(wheel>=0 && wheel < getNumWheels());
    363361
    364362        btWheelInfo& wheelInfo = getWheelInfo(wheel);
     
    376374void    btRaycastVehicle::applyEngineForce(btScalar force, int wheel)
    377375{
    378         assert(wheel>=0 && wheel < getNumWheels());
     376        btAssert(wheel>=0 && wheel < getNumWheels());
    379377        btWheelInfo& wheelInfo = getWheelInfo(wheel);
    380378        wheelInfo.m_engineForce = force;
     
    705703
    706704
     705
     706void    btRaycastVehicle::debugDraw(btIDebugDraw* debugDrawer)
     707{
     708
     709        for (int v=0;v<this->getNumWheels();v++)
     710        {
     711                btVector3 wheelColor(0,255,255);
     712                if (getWheelInfo(v).m_raycastInfo.m_isInContact)
     713                {
     714                        wheelColor.setValue(0,0,255);
     715                } else
     716                {
     717                        wheelColor.setValue(255,0,255);
     718                }
     719
     720                btVector3 wheelPosWS = getWheelInfo(v).m_worldTransform.getOrigin();
     721
     722                btVector3 axle = btVector3(     
     723                        getWheelInfo(v).m_worldTransform.getBasis()[0][getRightAxis()],
     724                        getWheelInfo(v).m_worldTransform.getBasis()[1][getRightAxis()],
     725                        getWheelInfo(v).m_worldTransform.getBasis()[2][getRightAxis()]);
     726
     727                //debug wheels (cylinders)
     728                debugDrawer->drawLine(wheelPosWS,wheelPosWS+axle,wheelColor);
     729                debugDrawer->drawLine(wheelPosWS,getWheelInfo(v).m_raycastInfo.m_contactPointWS,wheelColor);
     730
     731        }
     732}
     733
     734
    707735void* btDefaultVehicleRaycaster::castRay(const btVector3& from,const btVector3& to, btVehicleRaycasterResult& result)
    708736{
     
    728756        return 0;
    729757}
     758
  • code/trunk/src/bullet/BulletDynamics/Vehicle/btRaycastVehicle.h

    r2662 r2882  
    1818#include "LinearMath/btAlignedObjectArray.h"
    1919#include "btWheelInfo.h"
     20#include "BulletDynamics/Dynamics/btActionInterface.h"
    2021
    2122class btVehicleTuning;
    2223
    2324///rayCast vehicle, very special constraint that turn a rigidbody into a vehicle.
    24 class btRaycastVehicle : public btTypedConstraint
     25class btRaycastVehicle : public btActionInterface
    2526{
    2627
     
    7475        virtual ~btRaycastVehicle() ;
    7576
    76                
     77
     78        ///btActionInterface interface
     79        virtual void updateAction( btCollisionWorld* collisionWorld, btScalar step)
     80        {
     81                updateVehicle(step);
     82        }
     83       
     84
     85        ///btActionInterface interface
     86        void    debugDraw(btIDebugDraw* debugDrawer);
     87                       
    7788        const btTransform& getChassisWorldTransform() const;
    7889       
     
    8091
    8192        virtual void updateVehicle(btScalar step);
    82 
     93       
     94       
    8395        void resetSuspension();
    8496
     
    176188        }
    177189
    178         virtual void    buildJacobian()
    179         {
    180                 //not yet
    181         }
    182 
    183         virtual void    solveConstraint(btScalar        timeStep)
    184         {
    185                 (void)timeStep;
    186                 //not yet
    187         }
    188190
    189191
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