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Ignore:
Timestamp:
Nov 27, 2007, 11:54:13 PM (17 years ago)
Author:
rgrieder
Message:
  • updated the source files and CMLs
  • adjusted resources.cfg for the new hud overlay
File:
1 edited

Legend:

Unmodified
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  • code/branches/main_reto/src/weapon/barrel_gun.cc

    r267 r289  
    9595  void BarrelGun::primaryFiring(unsigned int time)
    9696  {
    97     if (time > 1000/primaryFiringRate_)
     97    if (time > (unsigned int)1000/primaryFiringRate_)
    9898    {
    9999      currentState_ = IDLE;
     
    133133  void BarrelGun::secondaryFiring(unsigned int time)
    134134  {
    135     if (time > 1000/secondaryFiringRate_)
     135    if (time > (unsigned int)1000/secondaryFiringRate_)
    136136      currentState_ = IDLE;
    137137  }
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