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Timestamp:
Apr 2, 2009, 8:42:11 PM (16 years ago)
Author:
landauf
Message:
  • Added overlay element for the Pong Gametype
  • Changed the type of the overlay's owner to BaseObject (former ControllableEntity) to allow other classes to own an overlay (for example a Gametype)
  • OverlayGroup does now use a std::set instead of a std::map to store it's overlay elements. Therefore a name is not anymore compulsory for an overlay element.
Location:
code/trunk/src/orxonox/overlays/hud
Files:
2 added
1 edited

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