- Timestamp:
- Nov 24, 2004, 1:58:04 AM (20 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
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orxonox/trunk/src/player.cc
r2968 r2969 26 26 { 27 27 28 obj = new Object (" eagle.obj");28 obj = new Object ("reaplow.obj"); 29 29 /* 30 30 objectList = glGenLists(1); … … 108 108 109 109 glMatrixMode (GL_MODELVIEW); 110 //glRotatef (-90, 0,1,0);110 glRotatef (-90, 0,1,0); 111 111 obj->draw(); 112 112 // glCallList (objectList);
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