- Timestamp:
- May 19, 2009, 10:04:39 PM (16 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
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code/branches/netp3/src/orxonox/objects/worldentities/pawns/Pawn.cc
r2990 r2991 132 132 // this->firehack_ = 0x0; 133 133 134 if ( Core::isMaster())134 if (GameMode::isMaster()) 135 135 if (this->health_ <= 0) 136 136 this->death(); … … 263 263 void Pawn::doFire(uint8_t fireMode) 264 264 { 265 if( Core::isMaster())265 if(GameMode::isMaster()) 266 266 { 267 267 if (this->weaponSystem_)
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