- Timestamp:
- Dec 15, 2004, 4:47:30 PM (20 years ago)
- Location:
- orxonox/trunk
- Files:
-
- 8 edited
Legend:
- Unmodified
- Added
- Removed
-
orxonox/trunk/Makefile.am
r3167 r3182 7 7 endif 8 8 9 SUBDIRS = src importer gui $(GTK_PROGS) 9 SUBDIRS = src \ 10 importer \ 11 gui \ 12 $(GTK_PROGS) 10 13 11 14 -
orxonox/trunk/Makefile.in
r3173 r3182 168 168 @HAVE_GTK2_FALSE@GTK_PROGS = 169 169 @HAVE_GTK2_TRUE@GTK_PROGS = console 170 SUBDIRS = src importer gui $(GTK_PROGS) 170 SUBDIRS = src \ 171 importer \ 172 gui \ 173 $(GTK_PROGS) 174 171 175 DOXYGEN_INPUT = src gui 172 176 DOXYGEN_EXCLUDE = -
orxonox/trunk/console/Makefile.am
r3027 r3182 4 4 5 5 bin_PROGRAMS=console 6 console_SOURCES=orxonox_console.cc orxonox_console_entry.cc orxonox_console_log.cc 7 noinst_HEADERS=orxonox_console.h orxonox_console_entry.h orxonox_console_log.h 6 console_SOURCES= orxonox_console.cc \ 7 orxonox_console_entry.cc \ 8 orxonox_console_log.cc 9 10 noinst_HEADERS= orxonox_console.h \ 11 orxonox_console_entry.h \ 12 orxonox_console_log.h 8 13 9 14 # uncomment the following if orxonox requires the math library -
orxonox/trunk/console/Makefile.in
r3173 r3182 169 169 target_vendor = @target_vendor@ 170 170 AM_CXXFLAGS = $(GTK2_CFLAGS) $(MSBITFIELDS) 171 console_SOURCES = orxonox_console.cc orxonox_console_entry.cc orxonox_console_log.cc 172 noinst_HEADERS = orxonox_console.h orxonox_console_entry.h orxonox_console_log.h 171 console_SOURCES = orxonox_console.cc \ 172 orxonox_console_entry.cc \ 173 orxonox_console_log.cc 174 175 noinst_HEADERS = orxonox_console.h \ 176 orxonox_console_entry.h \ 177 orxonox_console_log.h 178 173 179 all: all-am 174 180 -
orxonox/trunk/importer/Makefile.am
r3180 r3182 6 6 7 7 bin_PROGRAMS=importer 8 importer_SOURCES=framework.cc windowHandler.cc vector.cc object.cc array.cc material.cc 8 importer_SOURCES= framework.cc \ 9 windowHandler.cc \ 10 vector.cc \ 11 object.cc \ 12 array.cc \ 13 material.cc 9 14 10 noinst_HEADERS=framework.h windowHandler.h vector.h object.h array.h material.h 15 noinst_HEADERS= framework.h \ 16 windowHandler.h \ 17 vector.h \ 18 object.h \ 19 array.h \ 20 material.h 11 21 12 22 -
orxonox/trunk/importer/Makefile.in
r3180 r3182 171 171 #AM_CXXFLAGS="-I/usr/X11R6/include" 172 172 AM_LDFLAGS = $(MWINDOWS) 173 importer_SOURCES = framework.cc windowHandler.cc vector.cc object.cc array.cc material.cc 174 noinst_HEADERS = framework.h windowHandler.h vector.h object.h array.h material.h 173 importer_SOURCES = framework.cc \ 174 windowHandler.cc \ 175 vector.cc \ 176 object.cc \ 177 array.cc \ 178 material.cc 179 180 noinst_HEADERS = framework.h \ 181 windowHandler.h \ 182 vector.h \ 183 object.h \ 184 array.h \ 185 material.h 186 175 187 all: all-am 176 188 -
orxonox/trunk/src/Makefile.am
r3180 r3182 7 7 bin_PROGRAMS=orxonox 8 8 9 orxonox_SOURCES=orxonox.cc world.cc player.cc data_tank.cc world_entity.cc vector.cc camera.cc collision.cc command_node.cc ini_parser.cc keynames.cc track.cc base_entity.cc game_loader.cc campaign.cc story_entity.cc object.cc environment.cc array.cc material.cc list.cc 10 noinst_HEADERS=ability.h data_tank.h npc.h stdincl.h ai.h environment.h orxonox.h synchronisable.h base_entity.h error.h player.h track.h camera.h ini_parser.h power_up.h vector.h collision.h keynames.h proto_class.h world.h command_node.h list.h shoot_laser.h world_entity.h coordinates.h message_structures.h shoot_rocket.h object.h array.h material.h list_template.h story_entity.h story_def.h game_loader.h campaign.h 9 orxonox_SOURCES= orxonox.cc \ 10 world.cc \ 11 player.cc \ 12 data_tank.cc \ 13 world_entity.cc \ 14 vector.cc \ 15 camera.cc \ 16 collision.cc \ 17 command_node.cc \ 18 ini_parser.cc \ 19 keynames.cc \ 20 track.cc \ 21 base_entity.cc \ 22 game_loader.cc \ 23 campaign.cc \ 24 story_entity.cc \ 25 object.cc \ 26 environment.cc \ 27 array.cc \ 28 material.cc \ 29 list.cc 30 31 noinst_HEADERS = ability.h \ 32 data_tank.h \ 33 npc.h \ 34 stdincl.h \ 35 ai.h \ 36 environment.h \ 37 orxonox.h \ 38 synchronisable.h \ 39 base_entity.h \ 40 error.h \ 41 player.h \ 42 track.h \ 43 camera.h \ 44 ini_parser.h \ 45 power_up.h \ 46 vector.h \ 47 collision.h \ 48 keynames.h \ 49 proto_class.h \ 50 world.h \ 51 command_node.h \ 52 list.h \ 53 shoot_laser.h \ 54 world_entity.h \ 55 coordinates.h \ 56 message_structures.h \ 57 shoot_rocket.h \ 58 object.h \ 59 array.h \ 60 material.h \ 61 list_template.h \ 62 story_entity.h \ 63 story_def.h \ 64 game_loader.h \ 65 campaign.h 11 66 12 67 -
orxonox/trunk/src/Makefile.in
r3180 r3182 186 186 #AM_CXXFLAGS="" 187 187 AM_LDFLAGS = $(MWINDOWS) 188 orxonox_SOURCES = orxonox.cc world.cc player.cc data_tank.cc world_entity.cc vector.cc camera.cc collision.cc command_node.cc ini_parser.cc keynames.cc track.cc base_entity.cc game_loader.cc campaign.cc story_entity.cc object.cc environment.cc array.cc material.cc list.cc 189 noinst_HEADERS = ability.h data_tank.h npc.h stdincl.h ai.h environment.h orxonox.h synchronisable.h base_entity.h error.h player.h track.h camera.h ini_parser.h power_up.h vector.h collision.h keynames.h proto_class.h world.h command_node.h list.h shoot_laser.h world_entity.h coordinates.h message_structures.h shoot_rocket.h object.h array.h material.h list_template.h story_entity.h story_def.h game_loader.h campaign.h 188 orxonox_SOURCES = orxonox.cc \ 189 world.cc \ 190 player.cc \ 191 data_tank.cc \ 192 world_entity.cc \ 193 vector.cc \ 194 camera.cc \ 195 collision.cc \ 196 command_node.cc \ 197 ini_parser.cc \ 198 keynames.cc \ 199 track.cc \ 200 base_entity.cc \ 201 game_loader.cc \ 202 campaign.cc \ 203 story_entity.cc \ 204 object.cc \ 205 environment.cc \ 206 array.cc \ 207 material.cc \ 208 list.cc 209 210 noinst_HEADERS = ability.h \ 211 data_tank.h \ 212 npc.h \ 213 stdincl.h \ 214 ai.h \ 215 environment.h \ 216 orxonox.h \ 217 synchronisable.h \ 218 base_entity.h \ 219 error.h \ 220 player.h \ 221 track.h \ 222 camera.h \ 223 ini_parser.h \ 224 power_up.h \ 225 vector.h \ 226 collision.h \ 227 keynames.h \ 228 proto_class.h \ 229 world.h \ 230 command_node.h \ 231 list.h \ 232 shoot_laser.h \ 233 world_entity.h \ 234 coordinates.h \ 235 message_structures.h \ 236 shoot_rocket.h \ 237 object.h \ 238 array.h \ 239 material.h \ 240 list_template.h \ 241 story_entity.h \ 242 story_def.h \ 243 game_loader.h \ 244 campaign.h 245 190 246 all: all-am 191 247
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