- Timestamp:
- Jun 16, 2009, 12:35:20 PM (16 years ago)
- Location:
- code/branches/pch/src/orxonox/objects/weaponsystem/weaponmodes
- Files:
-
- 7 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/pch/src/orxonox/objects/weaponsystem/weaponmodes/EnergyDrink.cc
r3110 r3185 30 30 31 31 #include "core/CoreIncludes.h" 32 #include "core/Executor.h" 32 33 #include "core/XMLPort.h" 33 #include "objects/weaponsystem/projectiles/ParticleProjectile.h"34 34 #include "objects/worldentities/Model.h" 35 36 #include "objects/weaponsystem/projectiles/Projectile.h" 35 37 #include "objects/weaponsystem/MuzzleFlash.h" 36 37 38 #include "objects/weaponsystem/Weapon.h" 38 39 #include "objects/weaponsystem/WeaponPack.h" … … 69 70 { 70 71 this->material_ = material; 71 }72 73 std::string& EnergyDrink::getMaterial()74 {75 return this->material_;76 72 } 77 73 -
code/branches/pch/src/orxonox/objects/weaponsystem/weaponmodes/EnergyDrink.h
r3053 r3185 31 31 32 32 #include "OrxonoxPrereqs.h" 33 34 #include <string> 35 #include "tools/Timer.h" 33 36 #include "objects/weaponsystem/WeaponMode.h" 34 #include "tools/Timer.h"35 37 36 38 namespace orxonox … … 47 49 private: 48 50 void setMaterial(const std::string& material); 49 std::string& getMaterial(); 51 inline const std::string& getMaterial() 52 { return this->material_; } 50 53 void setDelay(float d); 51 54 float getDelay() const; -
code/branches/pch/src/orxonox/objects/weaponsystem/weaponmodes/FusionFire.cc
r3110 r3185 29 29 #include "FusionFire.h" 30 30 31 #include "util/Math.h" 31 32 #include "core/CoreIncludes.h" 32 33 #include "objects/weaponsystem/projectiles/BillboardProjectile.h" -
code/branches/pch/src/orxonox/objects/weaponsystem/weaponmodes/HsW01.cc
r3110 r3185 30 30 31 31 #include "core/CoreIncludes.h" 32 #include "core/Executor.h" 32 33 #include "core/XMLPort.h" 33 #include "objects/weaponsystem/projectiles/ParticleProjectile.h"34 34 #include "objects/worldentities/Model.h" 35 36 #include "objects/weaponsystem/projectiles/Projectile.h" 35 37 #include "objects/weaponsystem/MuzzleFlash.h" 36 37 38 #include "objects/weaponsystem/Weapon.h" 38 39 #include "objects/weaponsystem/WeaponPack.h" -
code/branches/pch/src/orxonox/objects/weaponsystem/weaponmodes/HsW01.h
r3053 r3185 31 31 32 32 #include "OrxonoxPrereqs.h" 33 34 #include "tools/Timer.h" 33 35 #include "objects/weaponsystem/WeaponMode.h" 34 #include "tools/Timer.h"35 36 36 37 namespace orxonox -
code/branches/pch/src/orxonox/objects/weaponsystem/weaponmodes/LaserFire.cc
r3110 r3185 31 31 #include "core/CoreIncludes.h" 32 32 #include "objects/weaponsystem/projectiles/ParticleProjectile.h" 33 34 33 #include "objects/weaponsystem/Weapon.h" 35 34 #include "objects/weaponsystem/WeaponPack.h" -
code/branches/pch/src/orxonox/objects/weaponsystem/weaponmodes/LightningGun.cc
r3110 r3185 30 30 31 31 #include "core/CoreIncludes.h" 32 33 #include "objects/worldentities/Billboard.h" 34 32 #include "objects/weaponsystem/projectiles/LightningGunProjectile.h" 35 33 #include "objects/weaponsystem/Weapon.h" 36 34 #include "objects/weaponsystem/WeaponPack.h" 37 35 #include "objects/weaponsystem/WeaponSystem.h" 38 39 #include "objects/weaponsystem/projectiles/LightningGunProjectile.h"40 41 #include "util/Math.h"42 36 43 37 namespace orxonox
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