Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

Ignore:
Timestamp:
Jun 20, 2009, 9:20:47 AM (16 years ago)
Author:
rgrieder
Message:

Merged pch branch back to trunk.

Location:
code/trunk
Files:
6 deleted
17 edited
2 copied

Legend:

Unmodified
Added
Removed
  • code/trunk

  • code/trunk/src/orxonox/tools/BillboardSet.cc

    r3110 r3196  
    2929#include "BillboardSet.h"
    3030
     31#include <cassert>
     32#include <string>
    3133#include <sstream>
    32 #include <cassert>
    33 
    3434#include <OgreSceneManager.h>
    3535#include <OgreBillboardSet.h>
    3636#include <OgreBillboard.h>
    3737
     38#include "util/Convert.h"
     39#include "util/Math.h"
     40#include "util/String.h"
    3841#include "core/GameMode.h"
    39 #include "util/Convert.h"
    40 #include "util/String.h"
    4142
    4243namespace orxonox
  • code/trunk/src/orxonox/tools/BillboardSet.h

    r2662 r3196  
    3131
    3232#include "OrxonoxPrereqs.h"
    33 
    34 #include <string>
    35 #include <OgrePrerequisites.h>
    36 
    37 #include "util/Math.h"
     33#include "util/OgreForwardRefs.h"
    3834
    3935namespace orxonox
     
    5248            inline Ogre::BillboardSet* getBillboardSet()
    5349                { return this->billboardSet_; }
    54             inline Ogre::SceneManager* getSceneManager()
     50            inline Ogre::SceneManager* getSceneManager() const
    5551                { return this->scenemanager_; }
    5652
     
    6965            void destroyBillboardSet();
    7066
    71             static unsigned int billboardSetCounter_s;
    7267            Ogre::BillboardSet* billboardSet_;
    7368            Ogre::SceneManager* scenemanager_;
     69
     70            static unsigned int billboardSetCounter_s;
    7471    };
    7572}
  • code/trunk/src/orxonox/tools/BulletConversions.h

    r2662 r3196  
    3434#include "util/Convert.h"
    3535#include "util/Math.h"
    36 #include "LinearMath/btQuaternion.h"
    37 #include "LinearMath/btVector3.h"
     36#include <LinearMath/btQuaternion.h>
     37#include <LinearMath/btVector3.h>
    3838
    3939namespace orxonox
     
    4343    struct ConverterExplicit<orxonox::Vector3, btVector3>
    4444    {
    45         static bool convert(btVector3* output, const orxonox::Vector3& input)
     45        FORCEINLINE static bool convert(btVector3* output, const orxonox::Vector3& input)
    4646        {
    4747            output->setX(input.x);
     
    5656    struct ConverterExplicit<btVector3, orxonox::Vector3>
    5757    {
    58         static bool convert(orxonox::Vector3* output, const btVector3& input)
     58        FORCEINLINE static bool convert(orxonox::Vector3* output, const btVector3& input)
    5959        {
    6060            output->x = input.x();
     
    6969    struct ConverterExplicit<orxonox::Quaternion, btQuaternion>
    7070    {
    71         static bool convert(btQuaternion* output, const orxonox::Quaternion& input)
     71        FORCEINLINE static bool convert(btQuaternion* output, const orxonox::Quaternion& input)
    7272        {
    7373            output->setW(input.w);
     
    8383    struct ConverterExplicit<btQuaternion, orxonox::Quaternion>
    8484    {
    85         static bool convert(orxonox::Quaternion* output, const btQuaternion& input)
     85        FORCEINLINE static bool convert(orxonox::Quaternion* output, const btQuaternion& input)
    8686        {
    8787            output->w = input.w();
  • code/trunk/src/orxonox/tools/CMakeLists.txt

    r3089 r3196  
    11ADD_SOURCE_FILES(ORXONOX_SRC_FILES
    22  BillboardSet.cc
     3  DynamicLines.cc
     4  DynamicRenderable.cc
    35  Mesh.cc
    46  ParticleInterface.cc
    57  Shader.cc
    68  TextureGenerator.cc
    7   TimeFactorListener.cc
    89  Timer.cc
    9   WindowEventListener.cc
    10   DynamicLines.cpp
    11   DynamicRenderable.cpp
    1210)
  • code/trunk/src/orxonox/tools/DynamicLines.h

    r3089 r3196  
    1 #ifndef _DYNAMIC_LINES_H_
    2 #define _DYNAMIC_LINES_H_
     1/*
     2 *   ORXONOX - the hottest 3D action shooter ever to exist
     3 *                    > www.orxonox.net <
     4 *
     5 *
     6 *   License notice:
     7 *
     8 *   This program is free software; you can redistribute it and/or
     9 *   modify it under the terms of the GNU General Public License
     10 *   as published by the Free Software Foundation; either version 2
     11 *   of the License, or (at your option) any later version.
     12 *
     13 *   This program is distributed in the hope that it will be useful,
     14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
     15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
     16 *   GNU General Public License for more details.
     17 *
     18 *   You should have received a copy of the GNU General Public License
     19 *   along with this program; if not, write to the Free Software
     20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
     21 *
     22 *   Author:
     23 *      Baxissimo, Emmeran, DWORD, EtherDrive (OGRE Wiki)
     24 *   Co-authors:
     25 *      ...
     26 *
     27 */
    328
     29#ifndef _DynamicLines_H__
     30#define _DynamicLines_H__
     31
     32#include "OrxonoxPrereqs.h"
     33
     34#include <vector>
    435#include "DynamicRenderable.h"
    5 #include <vector>
    636
    7 namespace orxonox
     37namespace Ogre
    838{
    9 class DynamicLines : public DynamicRenderable
    10 {
    11   typedef Ogre::Vector3 Vector3;
    12   typedef Ogre::Quaternion Quaternion;
    13   typedef Ogre::Camera Camera;
    14   typedef Ogre::Real Real;
    15   typedef Ogre::RenderOperation::OperationType OperationType;
     39    class DynamicLines : public DynamicRenderable
     40    {
     41        typedef RenderOperation::OperationType OperationType;
    1642
    17 public:
    18   /// Constructor - see setOperationType() for description of argument.
    19   DynamicLines(OperationType opType=Ogre::RenderOperation::OT_LINE_STRIP);
    20   virtual ~DynamicLines();
     43    public:
     44        /// Constructor - see setOperationType() for description of argument.
     45        DynamicLines(OperationType opType = RenderOperation::OT_LINE_STRIP);
     46        virtual ~DynamicLines();
    2147
    22   /// Add a point to the point list
    23   void addPoint(const Ogre::Vector3 &p);
    24   /// Add a point to the point list
    25   void addPoint(Real x, Real y, Real z);
     48        /// Add a point to the point list
     49        void addPoint(const Vector3 &p);
     50        /// Add a point to the point list
     51        void addPoint(Real x, Real y, Real z);
    2652
    27   /// Change the location of an existing point in the point list
    28   void setPoint(unsigned short index, const Vector3 &value);
     53        /// Change the location of an existing point in the point list
     54        void setPoint(unsigned short index, const Vector3 &value);
    2955
    30   /// Return the location of an existing point in the point list
    31   const Vector3& getPoint(unsigned short index) const;
     56        /// Return the location of an existing point in the point list
     57        const Vector3& getPoint(unsigned short index) const;
    3258
    33   /// Return the total number of points in the point list
    34   unsigned short getNumPoints(void) const;
     59        /// Return the total number of points in the point list
     60        unsigned short getNumPoints(void) const;
    3561
    36   /// Remove all points from the point list
    37   void clear();
     62        /// Remove all points from the point list
     63        void clear();
    3864
    39   /// Call this to update the hardware buffer after making changes.
    40   void update();
     65        /// Call this to update the hardware buffer after making changes.
     66        void update();
    4167
    42   /** Set the type of operation to draw with.
    43    * @param opType Can be one of
    44    *    - RenderOperation::OT_LINE_STRIP
    45    *    - RenderOperation::OT_LINE_LIST
    46    *    - RenderOperation::OT_POINT_LIST
    47    *    - RenderOperation::OT_TRIANGLE_LIST
    48    *    - RenderOperation::OT_TRIANGLE_STRIP
    49    *    - RenderOperation::OT_TRIANGLE_FAN
    50    *    The default is OT_LINE_STRIP.
    51    */
    52   void setOperationType(OperationType opType);
    53   OperationType getOperationType() const;
     68        /**
     69        @brief
     70            Set the type of operation to draw with.
     71        @param opType
     72            Can be one of
     73                - RenderOperation::OT_LINE_STRIP
     74                - RenderOperation::OT_LINE_LIST
     75                - RenderOperation::OT_POINT_LIST
     76                - RenderOperation::OT_TRIANGLE_LIST
     77                - RenderOperation::OT_TRIANGLE_STRIP
     78                - RenderOperation::OT_TRIANGLE_FAN
     79            The default is OT_LINE_STRIP.
     80        */
     81        void setOperationType(OperationType opType);
     82        OperationType getOperationType() const;
    5483
    55 protected:
    56   /// Implementation DynamicRenderable, creates a simple vertex-only decl
    57   virtual void createVertexDeclaration();
    58   /// Implementation DynamicRenderable, pushes point list out to hardware memory
    59   virtual void fillHardwareBuffers();
     84    protected:
     85        /// Implementation DynamicRenderable, creates a simple vertex-only decl
     86        virtual void createVertexDeclaration();
     87        /// Implementation DynamicRenderable, pushes point list out to hardware memory
     88        virtual void fillHardwareBuffers();
    6089
    61 private:
    62   std::vector<Vector3> mPoints;
    63   bool mDirty;
    64 };
     90    private:
     91        std::vector<Vector3> mPoints;
     92        bool mDirty;
     93    };
    6594}
    6695
    67 #endif
     96#endif /* _DynamicLines_H__ */
  • code/trunk/src/orxonox/tools/DynamicRenderable.h

    r3089 r3196  
    1 #ifndef DYNAMIC_RENDERABLE_H
    2 #define DYNAMIC_RENDERABLE_H
     1/*
     2 *   ORXONOX - the hottest 3D action shooter ever to exist
     3 *                    > www.orxonox.net <
     4 *
     5 *
     6 *   License notice:
     7 *
     8 *   This program is free software; you can redistribute it and/or
     9 *   modify it under the terms of the GNU General Public License
     10 *   as published by the Free Software Foundation; either version 2
     11 *   of the License, or (at your option) any later version.
     12 *
     13 *   This program is distributed in the hope that it will be useful,
     14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
     15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
     16 *   GNU General Public License for more details.
     17 *
     18 *   You should have received a copy of the GNU General Public License
     19 *   along with this program; if not, write to the Free Software
     20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
     21 *
     22 *   Author:
     23 *      Sinbad, Baxissimo, DWORD, TheBren (OGRE Wiki)
     24 *   Co-authors:
     25 *      ...
     26 *
     27 */
     28
     29#ifndef _DynamicRenderable_H__
     30#define _DynamicRenderable_H__
     31
     32#include "OrxonoxPrereqs.h"
    333
    434#include <OgreSimpleRenderable.h>
    535
    6 namespace orxonox
     36namespace Ogre
    737{
    8 /// Abstract base class providing mechanisms for dynamically growing hardware buffers.
    9 class DynamicRenderable : public Ogre::SimpleRenderable
    10 {
    11 public:
    12   /// Constructor
    13   DynamicRenderable();
    14   /// Virtual destructor
    15   virtual ~DynamicRenderable();
     38    /// Abstract base class providing mechanisms for dynamically growing hardware buffers.
     39    class DynamicRenderable : public SimpleRenderable
     40    {
     41    public:
     42        /// Constructor
     43        DynamicRenderable();
     44        /// Virtual destructor
     45        virtual ~DynamicRenderable();
    1646
    17   /** Initializes the dynamic renderable.
    18    @remarks
    19       This function should only be called once. It initializes the
    20       render operation, and calls the abstract function
    21       createVertexDeclaration().
    22    @param operationType The type of render operation to perform.
    23    @param useIndices Specifies whether to use indices to determine the
    24           vertices to use as input. */
    25   void initialize(Ogre::RenderOperation::OperationType operationType,
    26                   bool useIndices);
     47        /**
     48        @brief
     49            Initializes the dynamic renderable.
     50        @remarks
     51            This function should only be called once. It initializes the
     52            render operation, and calls the abstract function
     53            createVertexDeclaration().
     54        @param operationType
     55            The type of render operation to perform.
     56        @param useIndices
     57            Specifies whether to use indices to determine the vertices to use as input.
     58        */
     59        void initialize(RenderOperation::OperationType operationType,
     60        bool useIndices);
    2761
    28   /// Implementation of Ogre::SimpleRenderable
    29   virtual Ogre::Real getBoundingRadius(void) const;
    30   /// Implementation of Ogre::SimpleRenderable
    31   virtual Ogre::Real getSquaredViewDepth(const Ogre::Camera* cam) const;
     62        /// Implementation of SimpleRenderable
     63        virtual Real getBoundingRadius(void) const;
     64        /// Implementation of SimpleRenderable
     65        virtual Real getSquaredViewDepth(const Camera* cam) const;
    3266
    33 protected:
    34   /// Maximum capacity of the currently allocated vertex buffer.
    35   size_t mVertexBufferCapacity;
    36   /// Maximum capacity of the currently allocated index buffer.
    37   size_t mIndexBufferCapacity;
     67    protected:
     68        /// Maximum capacity of the currently allocated vertex buffer.
     69        size_t mVertexBufferCapacity;
     70        /// Maximum capacity of the currently allocated index buffer.
     71        size_t mIndexBufferCapacity;
    3872
    39   /** Creates the vertex declaration.
    40    @remarks
    41       Override and set mRenderOp.vertexData->vertexDeclaration here.
    42       mRenderOp.vertexData will be created for you before this method
    43       is called. */
    44   virtual void createVertexDeclaration() = 0;
     73        /**
     74        @brief
     75            Creates the vertex declaration.
     76        @remarks
     77            Override and set mRenderOp.vertexData->vertexDeclaration here.
     78            mRenderOp.vertexData will be created for you before this method
     79            is called.
     80        */
     81        virtual void createVertexDeclaration() = 0;
    4582
    46   /** Prepares the hardware buffers for the requested vertex and index counts.
    47    @remarks
    48       This function must be called before locking the buffers in
    49       fillHardwareBuffers(). It guarantees that the hardware buffers
    50       are large enough to hold at least the requested number of
    51       vertices and indices (if using indices). The buffers are
    52       possibly reallocated to achieve this.
    53    @par
    54       The vertex and index count in the render operation are set to
    55       the values of vertexCount and indexCount respectively.
    56    @param vertexCount The number of vertices the buffer must hold.
     83        /**
     84        @brief
     85            Prepares the hardware buffers for the requested vertex and index counts.
     86        @remarks
     87            This function must be called before locking the buffers in
     88            fillHardwareBuffers(). It guarantees that the hardware buffers
     89            are large enough to hold at least the requested number of
     90            vertices and indices (if using indices). The buffers are
     91            possibly reallocated to achieve this.
     92        @par
     93            The vertex and index count in the render operation are set to
     94            the values of vertexCount and indexCount respectively.
     95        @param vertexCount
     96            The number of vertices the buffer must hold.
     97        @param indexCount
     98            The number of indices the buffer must hold. This
     99            parameter is ignored if not using indices.
     100        */
     101        void prepareHardwareBuffers(size_t vertexCount, size_t indexCount);
    57102
    58    @param indexCount The number of indices the buffer must hold. This
    59           parameter is ignored if not using indices. */
    60   void prepareHardwareBuffers(size_t vertexCount, size_t indexCount);
    61 
    62   /** Fills the hardware vertex and index buffers with data.
    63    @remarks
    64       This function must call prepareHardwareBuffers() before locking
    65       the buffers to ensure the they are large enough for the data to
    66       be written. Afterwards the vertex and index buffers (if using
    67       indices) can be locked, and data can be written to them. */
    68   virtual void fillHardwareBuffers() = 0;
    69 };
     103        /**
     104        @brief
     105            Fills the hardware vertex and index buffers with data.
     106        @remarks
     107            This function must call prepareHardwareBuffers() before locking
     108            the buffers to ensure the they are large enough for the data to
     109            be written. Afterwards the vertex and index buffers (if using
     110            indices) can be locked, and data can be written to them.
     111        */
     112        virtual void fillHardwareBuffers() = 0;
     113    };
    70114}
    71115
    72 #endif // DYNAMIC_RENDERABLE_H
     116#endif /* _DynamicRenderable_H__ */
  • code/trunk/src/orxonox/tools/Mesh.cc

    r3110 r3196  
    2929#include "Mesh.h"
    3030
     31#include <cassert>
    3132#include <sstream>
     33#include <string>
    3234#include <OgreEntity.h>
    3335#include <OgreSceneManager.h>
    34 #include <cassert>
    3536
    36 #include "core/GameMode.h"
    3737#include "util/Convert.h"
    3838#include "util/String.h"
     39#include "core/GameMode.h"
    3940
    4041namespace orxonox
  • code/trunk/src/orxonox/tools/Mesh.h

    r2662 r3196  
    3131
    3232#include "OrxonoxPrereqs.h"
    33 
    34 #include <string>
    35 #include <OgrePrerequisites.h>
     33#include "util/OgreForwardRefs.h"
    3634
    3735namespace orxonox
     
    5856
    5957        private:
    60             static unsigned int meshCounter_s;
    6158            Ogre::Entity* entity_;
    6259            bool bCastShadows_;
    6360            Ogre::SceneManager* scenemanager_;
     61
     62            static unsigned int meshCounter_s;
    6463    };
    6564}
  • code/trunk/src/orxonox/tools/ParticleInterface.cc

    r3110 r3196  
    3434#include "ParticleInterface.h"
    3535
     36#include <cassert>
     37#include <string>
    3638#include <OgreParticleSystem.h>
    3739#include <OgreParticleEmitter.h>
    3840#include <OgreSceneManager.h>
    39 #include <cassert>
    40 
     41
     42#include "util/Convert.h"
     43#include "util/Math.h"
     44#include "core/CoreIncludes.h"
     45#include "core/GameMode.h"
    4146#include "GraphicsManager.h"
    42 #include "core/GameMode.h"
    43 #include "core/CoreIncludes.h"
    44 #include "util/Convert.h"
    4547
    4648namespace orxonox
     
    132134            return 0;
    133135    }
    134     Ogre::ParticleAffector* ParticleInterface::getAffector(unsigned int affectorNr) const
     136    Ogre::ParticleAffector* ParticleInterface::getAffector(unsigned int affectorNr)
    135137    {
    136138        if (this->particleSystem_ && (affectorNr < this->particleSystem_->getNumAffectors()))
  • code/trunk/src/orxonox/tools/ParticleInterface.h

    r2896 r3196  
    3232#include "OrxonoxPrereqs.h"
    3333
    34 #include <string>
    35 #include <OgrePrerequisites.h>
    36 
    37 #include "core/OrxonoxClass.h"
    38 #include "util/Math.h"
    39 #include "tools/TimeFactorListener.h"
     34#include "util/OgreForwardRefs.h"
     35#include "interfaces/TimeFactorListener.h"
    4036
    4137#define getAllEmitters() \
     
    5248            virtual ~ParticleInterface();
    5349
    54             inline Ogre::ParticleSystem* getParticleSystem() const
     50            inline Ogre::ParticleSystem* getParticleSystem()
    5551                { return this->particleSystem_; }
    5652
     
    6258
    6359            Ogre::ParticleAffector* addAffector(const std::string& name);
    64             Ogre::ParticleAffector* getAffector(unsigned int affectorNr) const;
     60            Ogre::ParticleAffector* getAffector(unsigned int affectorNr);
    6561            void removeAffector(unsigned int affectorNr);
    6662            void removeAllAffectors();
     
    9591            void updateVisibility();
    9692
    97             static ParticleInterface* currentParticleInterface_s;
    98             static unsigned int       counter_s;
    99 
    10093            Ogre::ParticleSystem*     particleSystem_;
     94            Ogre::SceneManager*       scenemanager_;
    10195            bool                      bVisible_;
    10296            bool                      bEnabled_;
     
    10498            unsigned int              detaillevel_;     //!< Detail level of this particle effect (0: off, 1: low, 2: normal, 3: high)
    10599            float                     speedFactor_;
    106             Ogre::SceneManager*       scenemanager_;
     100
     101            static ParticleInterface* currentParticleInterface_s;
     102            static unsigned int       counter_s;
    107103    };
    108104}
  • code/trunk/src/orxonox/tools/Shader.cc

    r3110 r3196  
    3434#include <OgreRoot.h>
    3535#include <OgrePlugin.h>
    36 
    37 #include "core/GameMode.h"
    38 #include "core/CoreIncludes.h"
    39 #include "core/Executor.h"
    40 #include "GraphicsManager.h"
    41 #include "util/Exception.h"
    42 
    4336#include <OgreMaterial.h>
    4437#include <OgreTechnique.h>
    4538#include <OgrePass.h>
    4639#include <OgreMaterialManager.h>
     40
     41#include "core/CoreIncludes.h"
     42#include "core/GameMode.h"
     43#include "GraphicsManager.h"
    4744
    4845namespace orxonox
     
    219216                return (*((float*)pointer->second));
    220217            else
    221                 return (*((int*)pointer->second));
     218                return static_cast<float>(*((int*)pointer->second));
    222219        }
    223220        else
  • code/trunk/src/orxonox/tools/Shader.h

    r2662 r3196  
    3131
    3232#include "OrxonoxPrereqs.h"
    33 #include <OgrePrerequisites.h>
     33
     34#include <map>
     35#include <string>
    3436#include <vector>
    35 #include <map>
    3637
    37 #include "objects/Tickable.h"
     38#include "util/OgreForwardRefs.h"
     39#include "interfaces/Tickable.h"
    3840
    3941namespace orxonox
  • code/trunk/src/orxonox/tools/TextureGenerator.cc

    r3110 r3196  
    3333
    3434#include "TextureGenerator.h"
     35
    3536#include <OgreMaterialManager.h>
    3637#include <OgreTechnique.h>
    3738#include "util/Convert.h"
     39#include "util/Math.h"
    3840
    3941namespace std
    4042{
    4143    template <>
    42     bool less<orxonox::ColourValue>::operator()(const orxonox::ColourValue& __x, const orxonox::ColourValue& __y) const
     44    inline bool less<orxonox::ColourValue>::operator()(const orxonox::ColourValue& __x, const orxonox::ColourValue& __y) const
    4345    {
    4446        if (__x.r == __y.r)
     
    6365    unsigned int TextureGenerator::materialCount_s = 0;
    6466
    65     /*static*/ const std::string& TextureGenerator::getMaterialName(std::string textureName, const ColourValue& colour)
     67    /*static*/ const std::string& TextureGenerator::getMaterialName(const std::string& textureName, const ColourValue& colour)
    6668    {
    6769        std::map<ColourValue, std::string>& colourMap = materials_s[textureName];
  • code/trunk/src/orxonox/tools/TextureGenerator.h

    r1625 r3196  
    3636
    3737#include "OrxonoxPrereqs.h"
     38
     39#include <map>
    3840#include <string>
    39 #include <map>
    40 #include "util/Math.h"
     41#include "util/UtilPrereqs.h"
    4142
    4243namespace orxonox
     
    4546    {
    4647    public:
    47         static const std::string& getMaterialName(std::string textureName, const ColourValue& colour);
     48        static const std::string& getMaterialName(const std::string& textureName, const ColourValue& colour);
    4849
    4950    private:
  • code/trunk/src/orxonox/tools/Timer.cc

    r3110 r3196  
    2727 */
    2828
     29#include "Timer.h"
     30
    2931#include <set>
    3032
    31 #include "Timer.h"
    32 
    33 #include "core/Executor.h"
    3433#include "core/CoreIncludes.h"
    3534#include "core/ConsoleCommand.h"
    3635#include "core/CommandExecutor.h"
    3736#include "core/Clock.h"
     37#include "core/Functor.h"
    3838
    3939namespace orxonox
  • code/trunk/src/orxonox/tools/Timer.h

    r2896 r3196  
    6262
    6363#include "OrxonoxPrereqs.h"
     64
    6465#include "core/Executor.h"
    6566#include "core/OrxonoxClass.h"
    66 #include "tools/TimeFactorListener.h"
     67#include "interfaces/TimeFactorListener.h"
    6768
    6869namespace orxonox
Note: See TracChangeset for help on using the changeset viewer.