- Timestamp:
- Dec 18, 2004, 12:25:27 AM (20 years ago)
- Location:
- orxonox/trunk/src
- Files:
-
- 3 edited
Legend:
- Unmodified
- Added
- Removed
-
orxonox/trunk/src/campaign.cc
r2816 r3209 101 101 se = this->getStoryEntity(nextWorldID); 102 102 if(se == NULL) 103 printf("Campaign::start() - ERROR: world it not found, oh oh...");103 printf("Campaign::start() - ERROR: world not found, oh oh...\n"); 104 104 } 105 105 } -
orxonox/trunk/src/player.cc
r3194 r3209 27 27 28 28 this->obj = new Object ("reaplow.obj"); 29 /*29 30 30 objectList = glGenLists(1); 31 31 glNewList (objectList, GL_COMPILE); … … 51 51 52 52 glEndList (); 53 */53 54 54 } 55 55 … … 72 72 void Player::tick (float time) 73 73 { 74 75 74 // movement 75 move (time); 76 76 } 77 77 … … 111 111 glRotatef (-90, 0,1,0); 112 112 obj->draw(); 113 // 113 // glCallList (objectList); 114 114 115 115 -
orxonox/trunk/src/world.cc
r3200 r3209 509 509 } 510 510 511 for( int i = 0; i < tracklen; i++) track[i].tick (seconds);511 //for( int i = 0; i < tracklen; i++) track[i].tick (seconds); 512 512 } 513 513 … … 580 580 display(); 581 581 582 //for(int i = 0; i < 1000000; i++){}582 for(int i = 0; i < 1000000; i++){} 583 583 584 584 }
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