Changeset 3215 in orxonox.OLD for orxonox/trunk
- Timestamp:
- Dec 18, 2004, 4:10:05 AM (20 years ago)
- Location:
- orxonox/trunk/src
- Files:
-
- 5 edited
Legend:
- Unmodified
- Added
- Removed
-
orxonox/trunk/src/camera.cc
r3213 r3215 30 30 { 31 31 this->world = world; 32 bound = NULL;32 this->bound = NULL; 33 33 /* give it some physical live */ 34 m = 10;35 a = new Vector(0.0, 0.0, 0.0);36 v = new Vector(0.0, 0.0, 0.0);37 fs = new Vector(0.0, 0.0, 0.0);38 cameraMode = NORMAL;39 deltaTime = 3000.0;40 cameraOffset = 1.0;41 cameraOffsetZ = 10.0;42 t = 0.0;43 44 actual_place.r.x = 0.0;45 actual_place.r.y = 10.0;46 actual_place.r.z = -5.0;34 this->m = 10; 35 this->a = new Vector(0.0, 0.0, 0.0); 36 this->v = new Vector(0.0, 0.0, 0.0); 37 this->fs = new Vector(0.0, 0.0, 0.0); 38 this->cameraMode = NORMAL; 39 this->deltaTime = 3000.0; 40 this->cameraOffset = 1.0; 41 this->cameraOffsetZ = 10.0; 42 this->t = 0.0; 43 44 this->actual_place.r.x = 0.0; 45 this->actual_place.r.y = 10.0; 46 this->actual_place.r.z = -5.0; 47 47 } 48 48 … … 63 63 void Camera::time_slice (Uint32 deltaT) 64 64 { 65 if( t <= deltaTime)66 {t += deltaT;}65 if( this->t <= deltaTime) 66 {this->t += deltaT;} 67 67 //printf("time is: t=%f\n", t ); 68 update_desired_place 69 jump 68 update_desired_place(); 69 jump(NULL); 70 70 } 71 71 … … 242 242 /* translation */ 243 243 glTranslatef (-actual_place.r.x, -actual_place.r.y,- actual_place.r.z); 244 244 //Placement *plBound = bound->get_placement(); 245 245 246 246 // ===== second camera control calculation option 247 247 /* 248 248 gluLookAt(actual_place.r.x, actual_place.r.y, actual_place.r.z, 249 249 plBound->r.x, plBound->r.y, plBound->r.z, 250 250 0.0, 0.0, 1.0); -
orxonox/trunk/src/command_node.cc
r3214 r3215 248 248 void CommandNode::relay (Command* cmd) 249 249 { 250 250 251 251 Orxonox *orx = Orxonox::getInstance(); 252 252 if( orx->system_command (cmd)) return; -
orxonox/trunk/src/game_loader.cc
r2636 r3215 119 119 120 120 121 122 123 124 121 Campaign* GameLoader::fileToCampaign(char *name) 125 122 { -
orxonox/trunk/src/orxonox.cc
r3214 r3215 321 321 } 322 322 323 //(*orx).mainLoop();324 325 323 orx->start(); 326 324 -
orxonox/trunk/src/world.cc
r3213 r3215 75 75 { 76 76 this->bQuitCurrentGame = true; 77 this->localCamera->setWorld(NULL); 77 //this->localCamera->setWorld(NULL); 78 this->localPlayer->destroy(); 78 79 this->localCamera->destroy(); 79 80 … … 569 570 this->bQuitCurrentGame = false; 570 571 printf("World|Entering main loop\n"); 571 while( !this->bQuitOrxonox && !this->bQuitCurrentGame) /* pause pause pause ?!?!?*/572 while( !this->bQuitOrxonox && !this->bQuitCurrentGame) /* \todo implement pause */ 572 573 { 573 574 //debug routine … … 577 578 // Process input 578 579 handle_input(); 580 if( this->bQuitCurrentGame || this->bQuitOrxonox) 581 { 582 printf("World::mainLoop() - leaving loop earlier...\n"); 583 break; 584 } 579 585 // Process time 580 586 time_slice(); … … 586 592 for(int i = 0; i < 10000000; i++) {} 587 593 } 588 printf("World |Exiting the main loop\n");594 printf("World::mainLoop() - Exiting the main loop\n"); 589 595 } 590 596 … … 655 661 { 656 662 if( !cmd->bUp) this->bQuitOrxonox = true; 657 return true; 663 { 664 printf("World::system_command() - rescv quit command\n"); 665 return true; 666 } 658 667 } 659 668 return false;
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