- Timestamp:
- Jul 14, 2009, 4:50:22 PM (15 years ago)
- File:
-
- 1 edited
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code/trunk/src/orxonox/PlayerManager.cc
r3196 r3297 59 59 if (GameMode::isMaster()) 60 60 { 61 COUT(3) << "client connected" << std::endl; 61 if (clientID != 0) 62 COUT(3) << "client connected" << std::endl; 62 63 63 64 // create new HumanPlayer instance
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