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Changeset 3297 for code


Ignore:
Timestamp:
Jul 14, 2009, 4:50:22 PM (15 years ago)
Author:
landauf
Message:

fixed ticket #318 ("client connected" message now only appears for clients and not for the server)

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/trunk/src/orxonox/PlayerManager.cc

    r3196 r3297  
    5959        if (GameMode::isMaster())
    6060        {
    61             COUT(3) << "client connected" << std::endl;
     61            if (clientID != 0)
     62                COUT(3) << "client connected" << std::endl;
    6263
    6364            // create new HumanPlayer instance
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