Changeset 3372 for code/trunk
- Timestamp:
- Jul 30, 2009, 2:22:36 PM (15 years ago)
- File:
-
- 1 moved
Legend:
- Unmodified
- Added
- Removed
-
code/trunk/src/network/TODO
-
Property
svn:mergeinfo
set to
(toggle deleted branches)
/code/branches/core4/TODO merged eligible /code/branches/netp6/TODO merged eligible /code/branches/resource/TODO merged eligible /code/branches/buildsystem/TODO 1874-2276,2278-2400 /code/branches/buildsystem2/TODO 2506-2658 /code/branches/buildsystem3/TODO 2662-2708 /code/branches/ceguilua/TODO 1802-1808 /code/branches/core3/TODO 1572-1739 /code/branches/gametypes/TODO 2826-3031 /code/branches/gcc43/TODO 1580 /code/branches/gui/TODO 1635-1723,2795-2894 /code/branches/input/TODO 1629-1636 /code/branches/lodfinal/TODO 2372-2411 /code/branches/map/TODO 2801-3086,3089 /code/branches/miniprojects/TODO 2754-2824 /code/branches/netp2/TODO 2835-2988 /code/branches/netp3/TODO 2988-3082 /code/branches/network/TODO 2356 /code/branches/network64/TODO 2210-2355 /code/branches/objecthierarchy/TODO 1911-2085,2100,2110-2169 /code/branches/objecthierarchy2/TODO 2171-2479 /code/branches/overlay/TODO 2117-2385 /code/branches/particles/TODO 2829-3085 /code/branches/pch/TODO 3113-3194 /code/branches/physics/TODO 1912-2055,2107-2439 /code/branches/physics_merge/TODO 2436-2457 /code/branches/pickups/TODO 1926-2086,2127,2827-2915 /code/branches/pickups2/TODO 2107-2497,2915-3071 /code/branches/presentation/TODO 2369-2652,2654-2660 /code/branches/questsystem/TODO 1894-2088 /code/branches/questsystem2/TODO 2107-2259 /code/branches/questsystem5/TODO 2776-2905 /code/branches/script_trigger/TODO 1295-1953,1955 /code/branches/sound/TODO 2829-3010 /code/branches/weapon/TODO 1925-2094 /code/branches/weapon2/TODO 2107-2488 /code/branches/weapons/TODO 2897-3051 /code/branches/weaponsystem/TODO 2742-2890
r3370 r3372 1 1 todo: 2 3 2 test network functionality with paketloss/delay: http://www.linuxfoundation.org/en/Net:Netem#Packet_loss 4 3 5 4 minimize synchronisableHeader 6 7 5 8 6 !!! ensure that objects get synched, when newly created, even if not their tick … … 12 10 priorities (put into gamestatehandler) 13 11 manage delete object handling (only send deletes of acked objects) 14 static (sync once) & triggerSync15 16 REMARKS:17 try to sort the bytestream before copy (put all 0's in one place) -
Property
svn:mergeinfo
set to
(toggle deleted branches)
Note: See TracChangeset
for help on using the changeset viewer.